Adobe Substance 3D Collection vs. BricsCAD

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Adobe Substance 3D Collection
Score 7.2 out of 10
N/A
Adobe Substance 3D is a suite of apps that support 3D design, including texture assets and rendering tools. Workflows can connect to Adobe Creative Cloud apps.N/A
BricsCAD
Score 10.0 out of 10
N/A
BricsCAD is a computer-aided design (CAD) toolkit, supporting 2D drawing, 3D modeling and visualizations, and is customizable as well as compatible with many 3rd party applications, developed by Belgian company Bricsys, a Hexagon company since late 2018.
$590
one-time fee
Pricing
Adobe Substance 3D CollectionBricsCAD
Editions & Modules
No answers on this topic
BricsCAD Lite
$590
one-time fee
BricsCAD Pro
$1,265
one-time fee
BricsCAD Mechanical
$1,780
one-time fee
BricsCAD BIM
$1,890
one-time fee
BricsCAD Ultimate
$2,100
one-time fee
Offerings
Pricing Offerings
Adobe Substance 3D CollectionBricsCAD
Free Trial
YesYes
Free/Freemium Version
NoNo
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional Details
More Pricing Information
Features
Adobe Substance 3D CollectionBricsCAD
Computer-Aided Design Software
Comparison of Computer-Aided Design Software features of Product A and Product B
Adobe Substance 3D Collection
-
Ratings
BricsCAD
8.4
Ratings
17% above category average
3D Modeling00 Ratings9.00 Ratings
2D Drafting00 Ratings10.00 Ratings
Rendering and Visualization00 Ratings8.00 Ratings
Parametric Design00 Ratings7.00 Ratings
Compatibility with other software and formats00 Ratings9.00 Ratings
Documentation and Annotation00 Ratings9.00 Ratings
Customization and Extensions00 Ratings7.00 Ratings
User Ratings
Adobe Substance 3D CollectionBricsCAD
Likelihood to Recommend
9.0
(0 ratings)
10.0
(0 ratings)
Usability
-
(0 ratings)
9.0
(0 ratings)
User Testimonials
Adobe Substance 3D CollectionBricsCAD
Likelihood to Recommend
It's great if you don't want to mess around trying fixes or subpar software. Adobe Substance 3D is the default, and it just works when you need it. From textures to complex materials, it gets the job done with no worries. It's really good for new users, because the new UI features they implemented simplify the software a lot, and the learning curve is gentle. It is well suited for game development, renders, and top-notch material creation. One of the main features we use is the creation of dynamic materials that have different colors on the edges. This is useful because it adds a lot of realism, for example, in metals.
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It is possible to use BricsCAD in a free version over time except that it is considerably reduced in terms of functionality and performance. I especially like the collaboration, import and export features. These tools are important in that they allow you to exchange with the different teams involved in the project to make the necessary changes in time.
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Pros
  • Great performance
  • Excellent Adobe support
  • Fast and easy
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  • 3D Modeling
  • Machine learning / A.I.-assisted feature named PROPAGATE.
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Cons
  • The substance painter is easy to use but its interface could be improved to be a bit more user friendly.
  • More assets can be added to stager, so visualize products better. Also AI workflow can be added for backplates.
  • Substance designer learning curve is very tough. Many people not able to grab it. It could be simplified.
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  • there is not full compatibility with dynamic blocks but it isn't so bad -we can create them in AutoCAD and use them to some extent anyway
  • it doesn't look as "sexy" and the interface looks kinda orimitive in some screens but the functionality is all there and the some
  • there is the hurdle of users thinking they are getting a lesser product so more marketing pozazz is needed to get the message over it is a very capable product
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Usability
The overall usability of substance stager and painter is quite easy. Many people will be able to use it without much prior experience. But designer is very complicated to learn and not many resources available for that. I think if they integrate the AI and provide better resources in the general interface, it could be a 10 on 10 in usability.
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it's exteremly useable. AutoCAD users will carry over many eisting skills and learn some new ones on the cross over. It's fast adn lightweight meaning ot can be run on just about any PC. The help and support are realy good and problems are usually responded to within a day by experts.
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Alternatives Considered
I am not able to enter in the list the most close to substance we used like instamat and pixplant. We used them as cheaper alternatives to substance, they have limited tools and dont provide full control and accessibility for what we need. Blender is good for creating materials using nodes and stuff but not upto the mark. There is always something missing. For the photoshop, there is no option to create textures on 3d, which makes it tedious. For the KeyShot its good and sometimes better than stager but the overall value in substance collection and the seamless integration with other apps is very good
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Very cost-effective solution, it even supports pointclouds natively and is something we will investigate further as time goes on and may in fact utilise it to replace AutoCAD with 3rd party add-ins at some point in the future, and we hope it can further reduce costs in the long-run as it continues to develop and mature.
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Return on Investment
  • The library we create in the substance painter really helps us to save a lot of time for future projects. Drag and drop the materials and boom product is ready.
  • Stager cuts us the costs by saving us time on the feedbacks because of the better visualization we were able to provide at initial stages.
  • Designer didnt helped us much directly but somewhat useful as it comes with the package and it has great tools which might be costlier to buy separately.
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  • yearly subscription/update costs vastly reduced
  • abiity to keep it up to date without bloated updates - the installer is smaller than many typical Autodesk service packs
  • speed
  • scripting/lisp routine suppport by default
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ScreenShots