Autodesk offers 3ds Max, 3D modeling and rendering software for design visualization, games, and animation. The vendor states that users can produce professional-quality 3D animations, renders, and models with an efficient and flexible toolset to help create better 3D content in less time.
$235
per month per user
Onshape
Score 9.9 out of 10
N/A
Onshape is a cloud-native product development platform with integrated CAD, data management and analytics. Onshape aims to accelerate time to market and improve innovation by: 1) Access: Unlike file-based CAD which is on-premise only, Onshape enables remote access for designers and engineers from anywhere, and on any internet-connected device -including tablets and smart phones. 2) Collaboration: Onshape aims to eliminate the version control problems and blocking of file-based…
$1,500
per year per user
Pricing
Autodesk 3ds Max
Onshape
Editions & Modules
Monthly Subscription
$235
per month per user
Yearly Subscription
$1875
per year per user
3-Year Subscription
$5625
3 years per user
Standard
1,500
per year per user
Professional
2,500
per year per user
Enterprise
Contact sales team
per year per user
Offerings
Pricing Offerings
Autodesk 3ds Max
Onshape
Free Trial
Yes
Yes
Free/Freemium Version
No
Yes
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
No setup fee
Additional Details
Flex pricing available for limited usage. Minimum plan $300 for 100 tokens. 3ds Max costs 6 tokens per day.
No dedicated hardware is required. Works on all web-connected devices including tablet, Chromebook, iPhone, Android.
I use Blender, Maya is expensive learned it once but about the same as 3ds Max, just more expensive. Blender is great, open source and hard to learn, but work it. But since I have so much experience in 3ds Max it is my go to software.
Back when 3d programs were becoming more powerful and
stable, 3d Studio (yes, it was 3d Studio before it was 3ds Max, more on that
later) and Maya were owned by different companies. At that time, you had to
In Autodesk 3ds Max you can do camera animation with ease, its complex in Cinema 4d. Even I think same with light setup. Setting up light is quite easy in Autodesk 3ds Max as compare to Cinema 4d. Overall Autodesk 3ds Max is less complex in compare to other 3D softwares.
[Most] people like to use Maya for modeling but Maya is only good for soft surface modeling not for hard surface. The [Autodesk 3ds] Max has no limitations in this field, it is open to [making] hard or soft surface modeling. [It] even has great command on fx effects [made] by …
Blender is a very small and quite easy-to-use software but it lacks some of the things and for that, you need a lot of addons. So that's not a good thing. 3ds Max on the other hand is big in size but it can do pretty much all the tasks by itself.
Best for rendering and geometry flexibility. Interphase is also superior. The stacking of modifiers is unique and allows for combining, and turning on and of which makes presenting options very agile, and clear without destroying the geometry. It's easily reversible. All others …
Complex models are very easy to make in 3ds Max compared to other software, as Autodesk provides safety and security for your data and there are always there to serve you better. My experience with Autodesk was remarkable and Upmarket integration with other plugins makes 3ds …
Sketch-up week to be vertically integrated to produce concept all the way to high-end render, an animation (effects, particles, soft-body, etc..) All 3 other softwares are fully capable, it just comes down to what software an operator is most familiar with and if it works in …
Better: Similar user interface and control scheme. Much better multi-body modeling. Real-time flattened sheet metal views. Faster to create robust models due to features like mate connectors and allowing fillets to work on multiple bodies. Doesn't need an expensive …
We chose Onshape for its ease of use and ultimately its mobility. Our mobile team wanted to be able to do work anywhere with a solid internet connection, instead of having to rely on bulky and tethered desktop machines or high powered laptops. All of Autodesk's products, while …
Onshape does not have complete feature parity with SOLIDWORKS. But neither does SOLIDWORKS have all the features Onshape has. The reasons we went with Onshape was the ability to collaborate and the lack of need for file management. There is also no need for an initial purchase. …
Onshape is quickly becoming the CAD software I recommend over any other. SolidWorks and Inventor are feature rich and leaders in the industry, however, Onshape is beginning to match them with constant updates and is already as feature rich as the two mentioned.
For us, we made the permanent switch from SOLIDWORKS to Onshape. SOLIDWORKS is a great product that we used for many years, but the file management and the transfer of large files were often hampering our progress. Onshape is just a little more agile for us!
Onshape is better than Solidworks for online / collaboration. Solidworks is better for the feature set and integration with other tools. Rhino3D is better at surfacing and workflow with my optical design programs. I have not used Fusion360 except for evaluating in general so I …
I have used Solidworks for over four years, and the vault system is time intensive for control of design history, and revision management. I have used Pro-E for over four years, and this has the capability but is not user-friendly. Not needing high-end computers is another …
OnShape was lower cost, with a reasonably comparable set of tools to Inventor and SolidWorks. The cost and ease of assimilation (ability to change mouse and keyboard shortcuts to Solidworks or Inventor controls) made the choice easier.
When we started the business we knew we wanted to use Macs for our day to day computer as we do a lot of programming both robot software as well as mobile apps and embedded firmware. This choice limited the number of selections we could look at as companies such as Solidworks …
We chose Onshape for a couple of reasons - the first is pricing. We were looking for a light-weight program that packs a heavyweight punch. The ability to access from any computer (Mac or PC) from anywhere is ultimately what sealed the deal for us. For our needs, there wasn't …
I've kind of already touched on this, but here's another take:
Onshape vs. Solidworks - Onshape is much cheaper, more usable, and does certain things much much better. It also removes many pain points I feel with Solidworks (SW). However, SW has decades of development and …
Ease of use, the fact that it's in the cloud (so fast and always accessible) and intuitive design without clutter. TinkerCAD is only for beginners, Blender is for design and art, fusion 360 is cluttered and confusing, and SolidWorks is pretty close to onshape but its cost and …
Onshape wins out by far when it comes to the cloud and syncing aspect. I've had a lot of issues with SW epdm or trying to use Dropbox, or email, and anything that isn't stupidly easy to use is going to get used incorrectly. Onshape developed all of that right in, and it works …
I've used Solidworks for Cad and it is very heavy/intense software. Onshape is lightweight and easy to use. Solidworks has more add-ons like simulation and stress analysis which Onshape doesn't.
The main reason that I selected Onshape over Solidworks is that it is significantly cheaper. Additionally, with the cloud-based updates, they are able to add functionality more quickly through updates, so in the long term I think their functionality will outpace that of …
Very easy to pick up coming from a SolidWorks background. Clearly it doesn't have quite as much high end functionality, but for basic needs it's just as good.
Onshape is a good competitor against other CAD systems. Solidworks and Solidedge still have more features than Onshape, but the gap is shrinking every 3 weeks. There are still some drawing features that have kept my supervisor from switching completely to Onshape himself, but …
Scenarios where Autodesk 3ds Max is well suited: 1. Modeling less complex geometries. 2. For beginners it is good, meshes, poly's, vertexes etc can be easily understood. 3. Easy UI and interoperability. Scenarios where it is less appropriate: 1. Inbuild Rendering (Scanline) can be made better. 2. Performance over low end/Old Pc's need refinement. 3. Bulky Size on disk. 4. Animation is the area which can be made better also.
Onshape shall be used by organizations where cost is a major factor as the license is relatively competitive than the competition. Where Onshape , excels the most is the ability to be operational on any device with internet connection and webbrowser. Onshape doesn't require your hardware to be beefed with Graphic cards (if added better). Where onshape can be better. If they are able to include simulation packages bundled like SOLIDWORKS.
I'm a Pro-user but I would like to have the possibility to have a pay-as-use option in some form. Now it is all or nothing (the public sharing of models - and model rights!) is not an option for many not-for-profit projects.
On-site hosting might help to sell the cloud concept to the more paranoid management.
Basic CAM generation would be awesome
Nonparametric modeling in some form or making it easier to use assemblies for those use cases where you want to model some parts and just play around moving things when you are exploring different configurations.
Doing Industrial Design type sketching and experimenting is not really a strong point on Onshape
It satisfies 95% of my 3d visualization need. The left over 5% is handled by a few other programs. If Max just can't perform a specific task I can do that elsewhere and then bring it back to Max to finish up. But, it's rare that this occurs in my work
Familiarity and ability to work from any location. Also easy to cooperate with potential customers, existing customers, systems users, and fabricating shops. Most of the standard designs are now in On Shape and I would like to continue using it. It is easier to run versions to clarify imrovements to the previous designs
It is a very difficult program to learn to use and even harder to use well. But once you get to using it it is a great software package to know how to use. Getting to be good at using it takes lots of use.
Been fairly standard experience with support team. Issues have always been addressed, but is understandably focused on business side applications which typically has different issues than education applications. I have very few IT issues with the design side of the software, my issues are more often with the control of users and access
I might be biased by coming from using three different CAD softwares in the past, so I already understood many modeling concepts, but the training OS offers is really good. Videos are clear, they explain operations in good detail and besides that OS has a really good help system that explains even more how every tool works.
Onshape is revolutionary. Its advantage is that it can be used without having to download it. You are free to work wherever you want. This means that even if you take a vacation or attend a family event, your work will not be interrupted. You can still bring your work and complete it quickly.
I use Blender, Maya is expensive learned it once but about the same as 3ds Max, just more expensive. Blender is great, open source and hard to learn, but work it. But since I have so much experience in 3ds Max it is my go to software.
I have used SOLIDWORKS for over four years, and the vault system is time intensive for control of design history, and revision management. I have used Pro-E for over four years, and this has the capability but is not user-friendly. Not needing high-end computers is another great reason to choose Onshape
Having to take comments on and re-render a set of single multi-camera shots wastes a lot of time, as there is also an error "batch render." Slows down my completion of a job, even for the most minor image updates.
Not being able to offer my freelance/contractor services period in-house on studios that are exclusively Mac. They don't even offer Autodesk 3ds Max as an option because they have never been able to see it in action. Huge loss of potential hires, with my 33year 3DStudio/Autodesk 3ds Max experience
When most current version is needed I jump onto the subscription temporarily and this eats severely into my profits. As clients want lower and lower prices with international and AI competition. Especially when I know many International houses for a fact use pirated 3D software.
Poindexter By Design provides on demand mechanical engineering services and Onshape is directly responsible for a large portion of our customer base because of how easy it is to share and collaborate design projects. In most cases, we are literally up and running on new projects within an hour directly due to Onshape.
It is inevitable that a project will go through some level of scope creep. Poindexter By Design had a project with a 4-week deadline. Initially, we scheduled two engineers on the project but when the project's scope creep set in and the original deadline didn't change, we were very quickly and easily able to bring on a 3rd Poindexter By Design engineer on the project to handle the scope creep and still meet the deadline. Onshape gives our company the ability to very quickly increase our capacity on design projects with little to no effort and to us, this is priceless.