Autodesk offers 3ds Max, 3D modeling and rendering software for design visualization, games, and animation. The vendor states that users can produce professional-quality 3D animations, renders, and models with an efficient and flexible toolset to help create better 3D content in less time.
$235
per month per user
SOLIDWORKS
Score 8.4 out of 10
N/A
Dassault Systemes offers SOLIDWORKS, a computer-aided design (CAD) system for education and manufacturing supporting 2D or 3D design, electrical design, simulations, and product development with collaboration tools.
$1,295
per year
Pricing
Autodesk 3ds Max
SOLIDWORKS
Editions & Modules
Monthly Subscription
$235
per month per user
Yearly Subscription
$1875
per year per user
3-Year Subscription
$5625
3 years per user
Solidworks Annual Subscription
1,295
per year
Solidworks Standard
3,996
per standalone license
Offerings
Pricing Offerings
Autodesk 3ds Max
SOLIDWORKS
Free Trial
Yes
No
Free/Freemium Version
No
No
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
No setup fee
Additional Details
Flex pricing available for limited usage. Minimum plan $300 for 100 tokens. 3ds Max costs 6 tokens per day.
I use Blender, Maya is expensive learned it once but about the same as 3ds Max, just more expensive. Blender is great, open source and hard to learn, but work it. But since I have so much experience in 3ds Max it is my go to software.
Back when 3d programs were becoming more powerful and
stable, 3d Studio (yes, it was 3d Studio before it was 3ds Max, more on that
later) and Maya were owned by different companies. At that time, you had to
In Autodesk 3ds Max you can do camera animation with ease, its complex in Cinema 4d. Even I think same with light setup. Setting up light is quite easy in Autodesk 3ds Max as compare to Cinema 4d. Overall Autodesk 3ds Max is less complex in compare to other 3D softwares.
[Most] people like to use Maya for modeling but Maya is only good for soft surface modeling not for hard surface. The [Autodesk 3ds] Max has no limitations in this field, it is open to [making] hard or soft surface modeling. [It] even has great command on fx effects [made] by …
Blender is a very small and quite easy-to-use software but it lacks some of the things and for that, you need a lot of addons. So that's not a good thing. 3ds Max on the other hand is big in size but it can do pretty much all the tasks by itself.
Best for rendering and geometry flexibility. Interphase is also superior. The stacking of modifiers is unique and allows for combining, and turning on and of which makes presenting options very agile, and clear without destroying the geometry. It's easily reversible. All others …
Complex models are very easy to make in 3ds Max compared to other software, as Autodesk provides safety and security for your data and there are always there to serve you better. My experience with Autodesk was remarkable and Upmarket integration with other plugins makes 3ds …
Sketch-up week to be vertically integrated to produce concept all the way to high-end render, an animation (effects, particles, soft-body, etc..) All 3 other softwares are fully capable, it just comes down to what software an operator is most familiar with and if it works in …
SOLIDWORKS is actually used by major corporations to design and create products for wide release, whereas AutoDesk Inventor is usually only seen as an instructional tool to teach students the basics of 3d modeling so that they can adapt to more complex software with less effort …
Creo is basically focusing on pure solid 3D modeling, while on the other hand the SOLIDWORKS' modeling approach is more parametric type and it is suiting for my purpose of use. Easy to use interface of SOLIDWORKS as compared to Creo. Features are easy to use. Just one click …
SOLIDWORKS is the best suited for the beginners,as it provides the simplest interface and simulation procedure. With SOLIDWORKS every simulation can be done easily and no professional training is required. SOLIDWORKS also has a drawing tab, which we can use to make General …
SOLIDWORKS is easier to use with just enough useful features to work with, the designing process is fluid like regular flow of design thinking. The other two software are very similar to SOLIDWORKS, Inventor and Solid Edge are more advanced in certain areas of application, …
Our team in China uses Siemens NX for the same reason our U.S. counterparts use SOLIDWORKS. Siemens provides similar features as SOLIDWORKS from the 3D CAD usage and Injection Molding Analysis.
Onshape is a direct competitor. It has great entry level pricing and it is easy to access with no installation required. Being a web based app there is sometime some lag being based in NZ. Management also have concerns over where the data is stored on the cloud. With SW we can …
We have chosen SOLIDWORKS for its diffusion (many of our partners use it), for its ease of use, for its great experience in the development of sheet metal, and for its excellent after-sales service.
SOLIDWORKS is way less complicated and easier to use, overall if you have had any computer training anyone can easily sit down and be trained within a minimal time to be able to use it efficiently and effectively. One of my employees went so far as to teach his 10-year-old …
We use both actually. SW is great for 3D, but given we do not design products, just tooling/processing to make products, we use SW to convert 3D into 2D then do all the work in DraftSight.
I have not used alternatives to SOLIDWORKS. I've used SOLIDWORKS for the past 7 years as it was the standard in my past job. It has many more capabilities than 2D software and is a staple of our engineering department. I plan to continue to use SOLIDWORKS for many years to …
Draftsight is the 2-d equivalent of SOLIDWORKS. Its main competitor is AutoCad by Autodesk, however I find Draftsight to be more user friendly. AutoDesk also makes Inventor, a 3-d software more similar to SOLIDWORKS however my experience with it was only limited to high …
SOLIDWORKS is simple to use and new users become proficient in a short amount of time. Operation is intuitive and with the aid of the built-in tutorials, most of the skills required for day-to-day use become second nature. The ability to collaborate and communicate ideas to …
In many scenarios, SolidWorks and Inventor actually compare fairly evenly to each other. However, I believe that where SolidWorks really stands out is the fact that it was designed from the start as a 3D parametric solid modeling application whereas Inventor comes from a …
I have previously worked with AutoDesk Inventor for designing very complex door mechanisms and large assemblies of drilling machines. I did not face any stability or performance issues
I only used Inventor for the 30-day free trial, which admittedly is not enough time to really give it a fair shot, especially since I had almost no 3D drawing experience before I used Inventor. There were two main things that pushed us toward SOLIDWORKS. First was the support …
SOLIDWORKS provides not only aesthetic appearance of a product but also provides the capability to analyze behavior of structural and material components.
AutoCAD, in many ways, still looks and feels like you are designing something in the 1980's. It definitely caters more to the generation of people who are used to drafting. SOLIDWORKS is much more visually appealing, which counts for a lot when you will have lots of engineers …
Creo offers easier design for surface modeling. Inventor is simpler to use, however, it is much more limited in modeling. Overall, I find SOLIDWORKS has a good balance of simplicity and completeness at the same time.
I chose SOLIDWORKS after trying a few open-source solutions. They were great, however sometimes lacked in a few vital areas, in a way that a commercial, well-funded product shouldn't. Given my previous familiarity and confidence with SOLIDWORKS, I didn't bother looking any …
Originally my company was using Onshape for CAD but many of our engineers were not familiar with the program and found it more difficult and less intuitive to use. SOLIDWORKS PDM vault works well so the cloud-based aspect of Onshape wasn't that unique.
Scenarios where Autodesk 3ds Max is well suited: 1. Modeling less complex geometries. 2. For beginners it is good, meshes, poly's, vertexes etc can be easily understood. 3. Easy UI and interoperability. Scenarios where it is less appropriate: 1. Inbuild Rendering (Scanline) can be made better. 2. Performance over low end/Old Pc's need refinement. 3. Bulky Size on disk. 4. Animation is the area which can be made better also.
As a mechanical engineer, it is one of the best tools to just start modeling and engineering with. The UI tools are intuitive and engineering analysis such Mold Analysis, FEA, are great! Other 3D CAD modeling tools have a longer learning curve to master. All in all, if you're not planning to design an entire airplane with large assembly files, then Solidworks is your tool!
The collaborative work environment is a cool and useful feature where groups of people can work on the same model at the same time, and SOLIDWORKS ensures that you don't overwrite each other's work.
The ease and amount of customization options are very useful for creating a personalized and intuitive user interface, whether SOLIDWORKS is your native CAD package or not.
It is very easy to quickly edit a model you have already created. The software allows sketch and feature editing without having to take the time to actually enter the sketch/feature environment.
The use of configurations and configurations-specific dimensions in the same sketch is very useful for creating different forms of the same part
To date, the baked in surfacing tools lack power compared to dedicated surfacing software.
In a similar vein, the core modeling kernel is not owned by SOLIDWORKS themselves and so there exists limitations with regards to implementing certain modeling/math.
SOLIDWORKS is playing catchup to other online vendors of CAD (notable OnShape); instead of being the once leader, they are being forced to compare themselves. This, however, may work to their advantage and in turn allow them to produce a better on-line CAD tool.
It satisfies 95% of my 3d visualization need. The left over 5% is handled by a few other programs. If Max just can't perform a specific task I can do that elsewhere and then bring it back to Max to finish up. But, it's rare that this occurs in my work
It is a very difficult program to learn to use and even harder to use well. But once you get to using it it is a great software package to know how to use. Getting to be good at using it takes lots of use.
I have been using SOLIDWORKS for around 12 years as of writing this review, so have learned where most things are and how they work. When first starting out it was quite daunting, but the interface is well laid out with like functions near each other which made finding new functions relatively easy.
We have an unusual arrangement. We don’t pay for support, but we’re partnered with a VAR for second-tier support.
I work with other users if I have questions but when we’ve had to ask the VAR, they always have answers. It appears that all of the VARs have access to a support platform from DS SOLIDWORKS that helps them answer most questions.
I use Blender, Maya is expensive learned it once but about the same as 3ds Max, just more expensive. Blender is great, open source and hard to learn, but work it. But since I have so much experience in 3ds Max it is my go to software.
Onshape is a direct competitor. It has great entry level pricing and it is easy to access with no installation required. Being a web based app there is sometime some lag being based in NZ. Management also have concerns over where the data is stored on the cloud. With SW we can control where it is stored
Having to take comments on and re-render a set of single multi-camera shots wastes a lot of time, as there is also an error "batch render." Slows down my completion of a job, even for the most minor image updates.
Not being able to offer my freelance/contractor services period in-house on studios that are exclusively Mac. They don't even offer Autodesk 3ds Max as an option because they have never been able to see it in action. Huge loss of potential hires, with my 33year 3DStudio/Autodesk 3ds Max experience
When most current version is needed I jump onto the subscription temporarily and this eats severely into my profits. As clients want lower and lower prices with international and AI competition. Especially when I know many International houses for a fact use pirated 3D software.
Hard to answer directly. Given our customer's needs, we absolutely have to have SW to open their file types.
Given the relatively limited use we need at our company, it would be useful to have a cheaper option that was more stripped down but still had some capabilities. Something in-between SW and eDrawings, for example. SW is very capable and expensive, eDrawings is free and super limited. Would be nice to have a middle option.