Autodesk 3ds Max vs. Talespin

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Autodesk 3ds Max
Score 8.2 out of 10
N/A
Autodesk offers 3ds Max, 3D modeling and rendering software for design visualization, games, and animation. The vendor states that users can produce professional-quality 3D animations, renders, and models with an efficient and flexible toolset to help create better 3D content in less time.
$235
per month per user
Talespin
Score 0.0 out of 10
N/A
N/AN/A
Pricing
Autodesk 3ds MaxTalespin
Editions & Modules
Monthly Subscription
$235
per month per user
Yearly Subscription
$1875
per year per user
3-Year Subscription
$5625
3 years per user
No answers on this topic
Offerings
Pricing Offerings
Autodesk 3ds MaxTalespin
Free Trial
YesNo
Free/Freemium Version
NoNo
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional DetailsFlex pricing available for limited usage. Minimum plan $300 for 100 tokens. 3ds Max costs 6 tokens per day.
More Pricing Information
Community Pulse
Autodesk 3ds MaxTalespin
Considered Both Products
Autodesk 3ds Max
Chose Autodesk 3ds Max
I use Blender, Maya is expensive learned it once but about the same as 3ds Max, just more expensive. Blender is great, open source and hard to learn, but work it. But since I have so much experience in 3ds Max it is my go to software.
Chose Autodesk 3ds Max
Back when 3d programs were becoming more powerful and stable, 3d Studio (yes, it was 3d Studio before it was 3ds Max, more on that later) and Maya were owned by different companies. At that time, you had to
Chose Autodesk 3ds Max
In Autodesk 3ds Max you can do camera animation with ease, its complex in Cinema 4d. Even I think same with light setup. Setting up light is quite easy in Autodesk 3ds Max as compare to Cinema 4d. Overall Autodesk 3ds Max is less complex in compare to other 3D softwares.
Chose Autodesk 3ds Max
Maya is an overall better rendering program.
Chose Autodesk 3ds Max
[Most] people like to use Maya for modeling but Maya is only good for soft surface modeling not for hard surface. The [Autodesk 3ds] Max has no limitations in this field, it is open to [making] hard or soft surface modeling. [It] even has great command on fx effects [made] by …
Chose Autodesk 3ds Max
3ds Max provides me with good animations, as well as rendering images and stability for my gaming models. Therefore, I prefer it over Maya software
Chose Autodesk 3ds Max
Blender is a very small and quite easy-to-use software but it lacks some of the things and for that, you need a lot of addons. So that's not a good thing. 3ds Max on the other hand is big in size but it can do pretty much all the tasks by itself.
Chose Autodesk 3ds Max
Best for rendering and geometry flexibility. Interphase is also superior. The stacking of modifiers is unique and allows for combining, and turning on and of which makes presenting options very agile, and clear without destroying the geometry. It's easily reversible. All others …
Chose Autodesk 3ds Max
Complex models are very easy to make in 3ds Max compared to other software, as Autodesk provides safety and security for your data and there are always there to serve you better. My experience with Autodesk was remarkable and Upmarket integration with other plugins makes 3ds …
Chose Autodesk 3ds Max
Sketch-up week to be vertically integrated to produce concept all the way to high-end render, an animation (effects, particles, soft-body, etc..) All 3 other softwares are fully capable, it just comes down to what software an operator is most familiar with and if it works in …
Chose Autodesk 3ds Max
Some functionalities are not available on the other software we use.
Talespin

No answer on this topic

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User Ratings
Autodesk 3ds MaxTalespin
Likelihood to Recommend
9.0
(0 ratings)
-
(0 ratings)
Likelihood to Renew
10.0
(0 ratings)
-
(0 ratings)
Usability
8.0
(0 ratings)
-
(0 ratings)
Support Rating
10.0
(0 ratings)
-
(0 ratings)
User Testimonials
Autodesk 3ds MaxTalespin
Likelihood to Recommend
Scenarios where Autodesk 3ds Max is well suited: 1. Modeling less complex geometries. 2. For beginners it is good, meshes, poly's, vertexes etc can be easily understood. 3. Easy UI and interoperability. Scenarios where it is less appropriate: 1. Inbuild Rendering (Scanline) can be made better. 2. Performance over low end/Old Pc's need refinement. 3. Bulky Size on disk. 4. Animation is the area which can be made better also.
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Pros
  • V-Ray 3ds Max is an awesome third-party plugin for architecture renders in 3ds Max.
  • Complicated models can be made in a simple way in 3ds Max also P-particles, M flow works better then before.
  • Interface is very easy to use. Very open, attractive, and very much ease of use for new users.
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Cons
  • working in 2d is very frustrating and unreliable. It just lacks the precision
  • How scaling affects units (or doesn't) There needs to be a way for modifiers to address a change of scale in the object.
  • Booleans are not intuitive. Especially for architecture, creating an opening and putting a door or a window is an incredibly cumbersome process.
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Likelihood to Renew
It satisfies 95% of my 3d visualization need. The left over 5% is handled by a few other programs. If Max just can't perform a specific task I can do that elsewhere and then bring it back to Max to finish up. But, it's rare that this occurs in my work
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Usability
It is a very difficult program to learn to use and even harder to use well. But once you get to using it it is a great software package to know how to use. Getting to be good at using it takes lots of use.
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Support Rating
I have contacted support many times and have had a good experience. They have always been helpful
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Alternatives Considered
I use Blender, Maya is expensive learned it once but about the same as 3ds Max, just more expensive. Blender is great, open source and hard to learn, but work it. But since I have so much experience in 3ds Max it is my go to software.
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Return on Investment
  • Having to take comments on and re-render a set of single multi-camera shots wastes a lot of time, as there is also an error "batch render." Slows down my completion of a job, even for the most minor image updates.
  • Not being able to offer my freelance/contractor services period in-house on studios that are exclusively Mac. They don't even offer Autodesk 3ds Max as an option because they have never been able to see it in action. Huge loss of potential hires, with my 33year 3DStudio/Autodesk 3ds Max experience
  • When most current version is needed I jump onto the subscription temporarily and this eats severely into my profits. As clients want lower and lower prices with international and AI competition. Especially when I know many International houses for a fact use pirated 3D software.
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No answers on this topic
ScreenShots