Autodesk Fusion is a cloud-based 3D CAD, CAM, and CAE tool which integrates design, modeling, and simulation capabilities.
$70
per month per user
Blender
Score 9.3 out of 10
N/A
Blender is a free and open source 3D creation suite available in under the GNU General Public License. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and 2D animation pipeline.
Blender Cloud is a related service accessible via subscription, and is a training and content platform providing access to expertise from the Blender Institute for advancing one's use of Blender.
$11.50
per month
Pricing
Autodesk Fusion
Blender
Editions & Modules
Fusion 360 - Paid Monthly
$70
per month per user
Fusion 360 - Paid Annually
$545
per year per user
Fusion 360 - 3 Years
$1635
3 years per user
Blender Cloud Membership
$11.50
per month
Offerings
Pricing Offerings
Autodesk Fusion
Blender
Free Trial
Yes
No
Free/Freemium Version
Yes
Yes
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
No setup fee
Additional Details
—
—
More Pricing Information
Community Pulse
Autodesk Fusion
Blender
Considered Both Products
Autodesk Fusion
Verified User
Anonymous
Chose Autodesk Fusion
They are mainly related to CAD-type software, which is useful for modeling/design, although in a different area. In this case, Fusion is used because it is for mechanical-type models used in prototyping that are not related to some aspect of electronics, which differentiates it …
Autodesk Inventor excels at daily core engineering tasks. When integrated with Vault management systems and part libraries, Autodesk Inventor is tough to beat when you need a mechanical design solution. When Inventor and Vault are setup properly it allows for a very efficient …
No we can’t compare these softwares from each other’s but yes this Autodesk Fusion [360] is a great tool for printing 3d models which gives you full control over elements
Both [Autodesk] Fusion 360 and SolidWorks are far beyond any open source project or 2-D oriented software. Compared to SolidWorks, [Autodesk] Fusion 360 comes packaged with more functionality without needing to purchase additional add-ons for each function.
There are quite a few 3D modeling tools out there, but few of them hit Fusion 360's sweet spot. Blender is powerful (and conveniently open source), but comes with a lifetime's worth of overkill if you're designing parts for printing rather than on-screen animation and graphics. …
Before Fusion 360 I was mostly using Open Source solutions like OpenSCAD and FreeCAD. They are great but it took a lot of time to master them and you are working slower than with Fusion 360. They are less stable as well. I'm going back to OpenSCAD only with very specific models …
Fusion 360 is the most modern and robust professional CAD program on the market. It has its quirks (as with any robust piece of software), but overall it provides a lot more functionality than the traditional CAD programs -- Solidworks, Creo, and Autodesk Inventor. If it …
Fusion 360 is the second-most powerful software of the three, SolidWorks being the best. Fusion 360 is an excellent step into making 3D CAD available to more people, but there are definitely still kinks they need to work out. The software gets sluggish and slow at times, but …
Fusion 360 has a basic feel with not too many tools to learn basic design. It easy allows for the creation of small prototypes and is a great way to start learning how to design.
Sketchup is much more user-friendly than Google Sketch-up for anyone who has had experience with traditional solid modeling softwares like Solidworks or Autodesk Inventor. Google Sketchup feels almost backwards in workflow and seems much more geared to designers or people who …
Fusion's tools are more intuitive, and it is more aimed at the novice, but also features tools that even the more professional software doesn't have. Make no mistake, Fusion 360 is just as, if not more powerful than most of the other packages that cost even 10x more. Fusion360 …
Fusion 360 is the best rendering application that combines professionalism and usability, all in a user-friendly design, easy to understand and learn to use. It has powerful tools that any user with or without experience can draw on.
Fusion 360 beats all of those programs because of its ease-of-use. You can really do whatever you want with this program without the need to spend hours and hours of modeling or overthinking your piece. It also has the pro that you can try it for free so you don't need to pay …
In addition to being free to use, Blender is competent and complete enough to do the same things as these programs. While some stabilization is still needed in some aspects, many of these They work quite well and practically the same as them. In addition, Blender has a …
Most obvious answer for why we have chosen blender over others is cost. The cost of other software is too high but because blender is free it helps to put our money and resources in the right places. It also helped us to get quality output without additional cost as octane is …
We selected Blender for most of use cases because it's availability and ease of use. Having no commitment in terms of plans or pricing also gives us more freedom to try it out, and we ended up staying with Blender.
Well, in fact, I haven't used any of that software, but there is one thing I know: Blender is free. That's huge for small business owners like me; it is the difference between having the tool and not having it. I have heard other people saying that the Autodesk offerings have …
It fulfills my expectation to make 3D animation and cartoons to show my concept of research results to the audiance ranging from low-level to excellent in the field. It saves a lot of time to explain and makes attraction to the audiance. It exceptionally helps my class room …
Again, Blender wins over its competition in the number of users and its large community because it is free software. Whether you like it or not, that's a kickstart that makes a noticeable difference. But, indeed, its competition is usually much more powerful and professional, …
Blender is first of all free and open source software. It has very easy to use tools which can help one in navigating and modifying easily and efficiently. It is also very less in size, on my system it is of 355 MB. The rendering engine Cycle works simultaneously in the …
We've only used the consumer (non-pro) version of Sketchup, which we love, but is very limited in features and output capabilities compared to Blender. While Blender's learning curve is MUCH steeper than Sketchup, it feels like truly complete, professional design software.
As already mention , a Wide range of features and complete set of tools without paying anything . Suitable with any operating system. Getting started with Blender is also easy.
I have to start off but stating the obvious. Blender is full-featured and free. Yes, I repeat, "free." Adobe makes outstanding products but at a high initial cost. Blender does a similarly fantastic job, but for free. Adobe Substance is able to perform all the tasks I need to …
Ease of use and free, Zbrush has a very steep learning curve and Blender seems to be better at realistic image rendering. Plus free upgrades and amazing support made it a no-brainer. Lots of online tutorials and add-ons Blender comes out on top.
Blender is a more user-friendly version of these programs; not only that, but the community behind blender is great; posting everything you need on youtube or offering courses has made it so much easier to learn new ways to make renders or assets, also there are plenty of free …
Again, Blender has a great advantage compared to other software which is being “ open source “ & free which can let anybody uses it without any worries. Compared to Ansys, Blender is ok since it doesn’t have all the features that Ansys got which is fine since Ansys is quite an …
The biggest advantage of Blender over these alternatives was how easy it was to learn, even for team members with no previous experience in 3D modeling, design, or any artistic field. The fact that it allows you to import or export files in most of the existing 3D model …
Every software has its own use. Despite being similar software, we use every software for different purposes. Personally, I use Blender for modeling and sculpting, Maya for animation, substance painter for texturing, and so on. So, my advice for you is that you should explore …
To date, Maya has been and is the undisputed
leader in the sector. Despite being at such a high price,
there is really no substitute for Maya's quality. Therefore, the use of
Adobe Animate doesn't do half of the things that Blender can. Blender is an all-around better program in the fact that it can 3D model, sculpt, and animate in real-time. Blender is also completely free and has tons of free resources available to everyone. I highly recommend …
Blender is just as good as Cinema 4D. One huge advantage Blender has is that its free and you don't have to worry about upgrades or license upgrades when wanting to download or purchase the latest version
Most of my work with Fusion 360 has focused on its 3D modeling capabilities, and its liberal licensing policies for hobbyists has made it popular in that space. It focuses on a "mechanical engineering" approach to modeling rather than artistic, organic sculpting. While it's less rigid than its big brother AutoCAD, making the most of it will require thinking about the structure of your model rather than simply its appearance. That emphasis means it's fantastic for producing mechanical parts, and it can simulate how multiple separate parts will interlock and work with each other in 3D printed devices. This makes using it to design hinges and other moving mechanisms orders of magnitudes simpler; it also preserves an ongoing, editable history of the part being modeled. Realizing you need to tweak the tolerances on a part halfway through the design is fairly easy; you can go back any number of steps in the model's creation and modify the parameters used on a specific part, changing a hole's width or a groove's depth without altering any other parts of the model. The downside of this CAD-like power is that it's much less capable of "sculpting" organic models. Tools like ZBrush, Rhino, and even Blender are a better choice there.
Blender is an excellent tool for everything from simple to complex 3D animations, the creation of 3D images, etc. It performs excellently in all of these areas. In the realm of 3D modelling, animation and rendering, there is very little that Blender is not suited for.
Fusion 360 is incredible at enabling me to quickly and efficiently capture the ideas that I have in my head and output them as 3D models without having to do any intense drawings. I use this all the time to model small, less important parts of our products during the prototyping phase.
The software is really good at helping even the least experienced designers get acclimated to the software extremely quickly. Having a quick-access help manual and easy to navigate functions made the software feel almost second-nature the first time I used it.
Fusion 360 has the functionality to save all of your files online, so you can draw something out on one computer and move to another one that has the software and pick up right where you left off. I use this function all the time when I am when I work at a computer that is not mine.
Creating complex polygonal geometries is very easy in Blender.
Edit Mode and Sculpt Mode helps in creating non uniform surfaces for objects like rocks, surfaces, terrains etc.
Blender can use various external plugins to make it work in more smoother way. For example to import any 3d object one can use sketchfab plugin and easily import the free assets from web after logging in.
Blender has a better rendering engine known as Cycles, it is far more better than any other stock rendering engine which can generate realistic lightning, shadows and reflections.
The animations can easily be generated with blender animation toolbar and also it incorporate any other animations made in any other software.
The bone generation and its behavior of animations can be achieved easily in blender.
It would be great to see a render queue added. This would increase my productivity significantly. Currently I don't have budget for a render farm. Meaning I have to do my renders overnight, however some renders only take a few hours. A render queue would allow me to make the most of the 12+ hours I'm out of the office.
UV editing, in particular unwrapping or projecting can produce varied results.
Because the tool is very useful and easy to access, it provides very basic and useful tools to start in the modeling part despite being basic processing aspects. It is also very easy to get a free, temporary, or student license, which makes it a very good CAD tool.
Because while it's a pretty good piece of software, the default built-in commands, the interface layout, and certain functions aren't as logical in their way of being arranged and executed. This, of course, doesn't diminish its use or effectiveness in your field of work, but it is quite awkward at first. A big advantage is that Blender lets you customize the interface however you want as well as keyboard shortcuts and several general program parameters.
Support is conducted via internet Q&A boards; newcomers to 3D modeling may find that articulating their questions in the language of CAD software is the tricky part — once they find the right technical term for what they're trying to accomplish, answers come quickly. Autodesk also provides a large library of educational tutorial videos that make the initial process of learning Fusion 360's interface much easier.
No we can’t compare these softwares from each other’s but yes this Autodesk Fusion [360] is a great tool for printing 3d models which gives you full control over elements
Well, in fact, I haven't used any of that software, but there is one thing I know: Blender is free. That's huge for small business owners like me; it is the difference between having the tool and not having it. I have heard other people saying that the Autodesk offerings have some other tools Blender doesn't have and are better for animation, especially Maya, but no small-engineering business owner cares for that. Now, from the animation and artistic point of view, even if my business was making animated movies indie, I'd used Blender simply by its cost.
Fusion 360 has had a positive impact on our ROI. Specifically, being able to cut down on iterations by presenting 3-Dimensional designs to stakeholders earlier on in the process.
Fusion 360 also has had a positive impact on our ROI in terms of manufacturing. Although not all manufacturers have in-house personnel trained in Fusion360 specifically, we have found that it is so easy to pick up if one is experienced in another CAD program. Its ease of use and ability to share files with others has saved a ton of time and money.
As it is a beginner-friendly software with increasing demand in the animation sector again, it positively impacts the business.
Except in some specific cases, no one will use Blender on their own at a professional level.
When I was a beginner, it took me a lot of time to learn, consequently designing the creation. But if we want to learn to master Blender, we can do it. As long as we have time and a lot of willpower, since, we repeat, it is not a simple program and hides thousands of tools and possibilities.