Autodesk Inventor 3D CAD software offers professional-grade 3D mechanical design, documentation, and product simulation tools. These blend parametric, direct, freeform, and rules-based design capabilities. Inventor includes integrated tools for sheet metal, frame design, tube and pipe, cable & harness, presentations, rendering, simulation, and machine design. It also features TrustedDWG® compatibility and Model-Based Definition capabilities for embedding manufacturing information directly in…
$305
per month per user
Cinema 4D
Score 9.5 out of 10
N/A
Maxon, headquartered in Germany, offers Cinema 4D, an animaton suite for 3D artists, which the vendor states is suitable for beginners and seasoned professionals alike, who can take advantage of Cinema 4D’s wide range of tools and features to achieve stunning results for demanding, fast-paced 3D production.
N/A
Pricing
Autodesk Inventor
Cinema 4D
Editions & Modules
Subscription - Monthly
$305
per month per user
Subscription - Yearly
$2440
per year per user
Subscription - 3 Years
$7320
3 years per user
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Offerings
Pricing Offerings
Autodesk Inventor
Cinema 4D
Free Trial
Yes
No
Free/Freemium Version
No
No
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
No setup fee
Additional Details
Also available for limited use through tokens on a Flex plan.
Fusion works very similarly to Inventor as it is from the same company. SolidWorks is also fairly similar, with only small features/functions and user interface differences. Onshape functions similarly to Inventor, but is web-based, so it requires no download to use. It is …
Very similar products. In my opinion, Autodesk Inventor is better at sheet metal and that is why we are not using SolidWorks. It has been a while since we have used SolidWorks so beyond that the comparison is difficult.
I used to work on Solidworks CAD modeling software. but now, I am working with Autodesk Inventor. Inventor in budget software for new start-up companies. and Inventor provide a product bundle in one. So, you will get the other beneficial software also. and we can also design …
We chose Inventor because the team had some historic experience with older versions of AutoCAD. Our market services primarily building engineers, so to export directly to a REVIT file was critical.
I definitely prefer SOLIDWORKS to Inventor. For part modeling, SOLIDWORKS is second to none. Because Inventor is part of the Autodesk suite, if you are wrapped up in AutoCAD information and data, it's possible that Inventor may be the part modeling tool you would naturally use. …
In my opinion, Autodesk Inventor is easier to set up and use. It also has iLogic that has added many more design options over what I have been able to accomplish in SOLIDWORKS.
When it comes to solid modeling, the bad choices died out years ago. So we looked at the total ecosystem and chose Autodesk Inventor because of the integration with Nastran, HSM (machining), Autodesk CFD, MoldFlow, and AutoCAD. This means our legacy data (2D) is still a valid …
As previously mentioned in an earlier question, Autodesk Inventor has found the happy middle ground for my 3D CAD needs. Autodesk is easy to pick up but complex enough to allow for all our CAD needs to be filled. I personally didn't select Autodesk Inventor (it was what the …
Some of the features are more intuitive in Inventor. For example, there is an auto mid-plane function in Inventor that doesn't exist in Solidworks. Also, the mouse controls are easier to use in Inventor. It is easier to spin and rotate the part in Inventor, this action is a …
Inventor and SolidWorks compare nicely with it coming down to user preference. Both are great modeling tools, with Autodesk providing more flexibility through its subscription add-ons. Although AutoCAD exists in a different environment it is still used for design although less …
We selected Inventor since we were deeply invested in AutoCAD for previous 2D designs and this was smoother integration with existing design practices.
AutoCAD is difficult to use and adapt to while Inventor is easier to use. AutoCAD works based on designing and discovering new items while Inventor targets users who want to test something in motion.
Inventor is more intuitive and directional when it comes to the creation of parts and assemblies. The commands are also simpler and easier to understand than Solidworks. Inventor also has the support and presence in the market that allows for it to be utilized for different …
Audesk Inventor is better than Solidworks in all ways, better than OnShape in important ways, but not as good on collaboration tools, and more professional than Fusion 360.
I've listed Solidworks, SDRC Ideas and Pro/Engineer as alternative and comparable applications. SDRC Ideas is an extinct product, and Pro/E is available as it's descendent, PTC CREO, I think. Of the two alternatives, Solidworks is easier for me to use and I can do more with it, …
Inventor is a more detailed modeling software then Revit or Fabrication. AutoCAD of course has been around for many years and will continue to have a place because it seems to be the base for all of the modeling software using .dwg file types. Inventor has the ability using the …
I believe Autodesk Inventor is the easiest 3D modeling software to use, but it might not be the most cost effective though. The best thing about Inventor is the learning curve. It makes bringing new people up to speed much easier.
Coordinador de Espacios Tecnológicos para el Aprendizaje
Chose Autodesk Inventor
ANSYS is far more expensive and has a steeper learning curve. Autodesk has many flexible and scale-able licensing options that adapt to our institutional needs and IT infrastructure. Furthermore, it allows our students to have free educational software running in their own …
Inventor is a very similar design platform as SolidWorks. I have used both over the last 19 years. Functionality is very similar. In my own experiences, SolidWorks has proven to be easier for new users to learn but Inventor has improved in that area over the last few years.
Autodesk Inventor has the same underlying features as both SolidWorks and Fusion 360. Being made by the same company, Autodesk Inventor and Fusion 360 are pretty much the same product, except Fusion 360 is an online version. SolidWorks is much more advanced than the other …
Well, I go for cinema 4D if I want to create dynamic animation instead of Autodesk 3ds Max as I can easily create that animation compared to Autodesk 3ds Max.
Great integration with After Effects made editing seamless and quick. It was a steep learning curve but not as tough as others in the market. Coupled with the AE integration, it was the tool that made the most sense.
As a side note, I used Cinema a lot for artwork (non-work) …
I've found other modeling programs to be cumbersome and difficult to wrap your head around at first. While Cinema 4D isn't an "install and run" kind of program, it does lend itself to being easily learned without the expense of being limited or beginner focused. The integration …
C4D is more responsive with an interface that works better for me. It is just as widely supported by render farms and plugins, so it edges out primarily on usability and speed. New users will not find 3DS Max intuitive, although I'm sure seasoned users find it very natural.
Autodesk Inventor is well-suited for situations where you are creating 3D models of small, simple parts and assemblies. It is hands-down the fastest and most reliable way to get this done. When you are looking for a software that has many advanced features and controls to create an assembly of 20+ parts, you need to look for other software.
Cinema 4D is perfect when you need to create top notch texture and animation. Current integration with After Effects makes it even more accessible. When cost is a concern, there are other options that would be more economical and, with maybe a little more work, could create a comparable end product.
Inventor demonstrates a lack of fluidity in the process of transferring data between programs.
Inventor shows some lack of sophistication that certain features that are readily available in other design software packages are limited in use in Inventor.
Inventor can often have difficulty in creating models that show true color, as in blacks can come out as dark grays in certain renders, even when the material and appearance settings are the same from part to part.
It is quite user-friendly as long as you have the computing power to download and use it. However, this makes it quite inconvenient if you are trying to access files on different devices, as Inventor has to be loaded on all of those devices. While the program itself works just fine, it would be much better for my application if it, or a version, were web-based and allowed users to access and modify projects from anywhere.
For reasons mentioned before: an intuitive interface and speed of the viewport, speed of loading, and ease of plugin integration. The MoGraph module encourages experimentation and the creation of highly modifiable scenes. Crashes are extremely rare and the support team and community are hyper-responsive to requests for help. For real... Maxon's staff hangs out in Slack and Discord communities, regularly assisting users with issues. No support ticket required.
I'm giving the overall support rating a 5 only because I rarely have to use it. Trying to find the answer on the help pages hardly ever helps me because any problem I have is usually too deep for what the help offers. Given the popularity of Autodesk, I have always been able to find an answer online after doing enough looking!
Maxon's staff regularly hangs out in Slack and Discord communities, ready to assist. This goes beyond the support ticket system, which is also extremely robust. Hundreds of optimizations and bugs are fixed in every patch, even when the user experience is already 99.9% smooth. This is a proactive, not reactive, support and engineering team at Maxon.
ANSYS is far more expensive and has a steeper learning curve. Autodesk has many flexible and scale-able licensing options that adapt to our institutional needs and IT infrastructure. Furthermore, it allows our students to have free educational software running in their own personal computers, allowing them to work at home and be more productive with it.
Great integration with After Effects made editing seamless and quick. It was a steep learning curve but not as tough as others in the market. Coupled with the AE integration, it was the tool that made the most sense. As a side note, I used Cinema a lot for artwork (non-work) that I'd create. I is the most fun (and beautiful) program I've ever used.