Autodesk 3ds Max vs. Autodesk Maya

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Autodesk 3ds Max
Score 8.2 out of 10
N/A
Autodesk offers 3ds Max, 3D modeling and rendering software for design visualization, games, and animation. The vendor states that users can produce professional-quality 3D animations, renders, and models with an efficient and flexible toolset to help create better 3D content in less time.
$235
per month per user
Autodesk Maya
Score 9.2 out of 10
N/A
Autodesk offers Maya, a 3D animation, modeling, simulation and rendering tool available to artists, animators, and educators, used to create realistic characters, models, and scenes, as well as effects such as explosions, cloth movement, etc.
$235
per month per user
Pricing
Autodesk 3ds MaxAutodesk Maya
Editions & Modules
Monthly Subscription
$235
per month per user
Yearly Subscription
$1875
per year per user
3-Year Subscription
$5625
3 years per user
Monthly
$235
per month per user
Yearly
$1875
per year per user
3-Year
$5625
3 years per user
Offerings
Pricing Offerings
Autodesk 3ds MaxAutodesk Maya
Free Trial
YesYes
Free/Freemium Version
NoNo
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional DetailsFlex pricing available for limited usage. Minimum plan $300 for 100 tokens. 3ds Max costs 6 tokens per day.Maya is also available through Autodesk's Flex plan and pricing. Tokens expire 1 year from date of purchase. Not all products and features are available with Flex. Students and teachers at qualified academic institutions worldwide are eligible for free access to Autodesk software for one-year through the Autodesk Education Community.
More Pricing Information
Community Pulse
Autodesk 3ds MaxAutodesk Maya
User Ratings
Autodesk 3ds MaxAutodesk Maya
Likelihood to Recommend
9.0
(0 ratings)
9.0
(0 ratings)
Likelihood to Renew
10.0
(0 ratings)
-
(0 ratings)
Usability
8.0
(0 ratings)
8.0
(0 ratings)
Support Rating
10.0
(0 ratings)
-
(0 ratings)
User Testimonials
Autodesk 3ds MaxAutodesk Maya
Likelihood to Recommend
Scenarios where Autodesk 3ds Max is well suited: 1. Modeling less complex geometries. 2. For beginners it is good, meshes, poly's, vertexes etc can be easily understood. 3. Easy UI and interoperability. Scenarios where it is less appropriate: 1. Inbuild Rendering (Scanline) can be made better. 2. Performance over low end/Old Pc's need refinement. 3. Bulky Size on disk. 4. Animation is the area which can be made better also.
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We have the design team using that to create videos for our concepts in the Cyber security - Products, services and solutions as well as in AI/ML, basically everything that needs to be communicated in the best way we use Autodesk Maya for the videos thus making it more fun and easy to understand the concepts to get going.
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Pros
  • V-Ray 3ds Max is an awesome third-party plugin for architecture renders in 3ds Max.
  • Complicated models can be made in a simple way in 3ds Max also P-particles, M flow works better then before.
  • Interface is very easy to use. Very open, attractive, and very much ease of use for new users.
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  • Easy to build workflow due to strong customizability.
  • Industry share. Easy to collaborate with other companies.
  • Strong cooperation with other software.
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Cons
  • working in 2d is very frustrating and unreliable. It just lacks the precision
  • How scaling affects units (or doesn't) There needs to be a way for modifiers to address a change of scale in the object.
  • Booleans are not intuitive. Especially for architecture, creating an opening and putting a door or a window is an incredibly cumbersome process.
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  • Autodesk Maya is pretty hard to learn in comparison to other softwares, many people find it very difficult to learn.
  • The cost of the software is pretty high and training on the software takes up lot of time and money.
  • The lack of procedural pipeline in the software making companies to move towards other softwares like houdini and blender.
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Likelihood to Renew
It satisfies 95% of my 3d visualization need. The left over 5% is handled by a few other programs. If Max just can't perform a specific task I can do that elsewhere and then bring it back to Max to finish up. But, it's rare that this occurs in my work
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No answers on this topic
Usability
It is a very difficult program to learn to use and even harder to use well. But once you get to using it it is a great software package to know how to use. Getting to be good at using it takes lots of use.
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As Autodesk Maya was one of the first softwares I learned, so I feel very fun to work with it. The overall usabilty feels very natural to me and I felt it's easy to learn but tough to master kind of software. Some people find it very difficult to learn, so I deduced some rating points.
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Support Rating
I have contacted support many times and have had a good experience. They have always been helpful
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No answers on this topic
Alternatives Considered
I use Blender, Maya is expensive learned it once but about the same as 3ds Max, just more expensive. Blender is great, open source and hard to learn, but work it. But since I have so much experience in 3ds Max it is my go to software.
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The UI of 3ds Max is not that good and very old, not the best. Blender is the best for everything, especially its modeling and animation tools are not the best as compared to Autodesk Maya. Cinema 4D is good for motion graphics and create vibrant renders but it has limited options to create things.
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Return on Investment
  • Having to take comments on and re-render a set of single multi-camera shots wastes a lot of time, as there is also an error "batch render." Slows down my completion of a job, even for the most minor image updates.
  • Not being able to offer my freelance/contractor services period in-house on studios that are exclusively Mac. They don't even offer Autodesk 3ds Max as an option because they have never been able to see it in action. Huge loss of potential hires, with my 33year 3DStudio/Autodesk 3ds Max experience
  • When most current version is needed I jump onto the subscription temporarily and this eats severely into my profits. As clients want lower and lower prices with international and AI competition. Especially when I know many International houses for a fact use pirated 3D software.
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  • The pros is speeding up workflow . The ability to customize Maya for various tasks on their own.
  • Another pros is easy programming study. Automation of routine tasks did not require deep knowledge in programming.
  • There was one negative thing. The transition from a permanent license to a one-year subscription in 2016-2017, as the previous purchased licenses were canceled by the Autodesk.
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ScreenShots