Autodesk offers Maya, a 3D animation, modeling, simulation and rendering tool available to artists, animators, and educators, used to create realistic characters, models, and scenes, as well as effects such as explosions, cloth movement, etc.
$235
per month per user
Cinema 4D
Score 9.5 out of 10
N/A
Maxon, headquartered in Germany, offers Cinema 4D, an animaton suite for 3D artists, which the vendor states is suitable for beginners and seasoned professionals alike, who can take advantage of Cinema 4D’s wide range of tools and features to achieve stunning results for demanding, fast-paced 3D production.
N/A
Pricing
Autodesk Maya
Cinema 4D
Editions & Modules
Monthly
$235
per month per user
Yearly
$1875
per year per user
3-Year
$5625
3 years per user
No answers on this topic
Offerings
Pricing Offerings
Autodesk Maya
Cinema 4D
Free Trial
Yes
No
Free/Freemium Version
No
No
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
No setup fee
Additional Details
Maya is also available through Autodesk's Flex plan and pricing. Tokens expire 1 year from date of purchase. Not all products and features are available with Flex. Students and teachers at qualified academic institutions worldwide are eligible for free access to Autodesk software for one-year through the Autodesk Education Community.
We have the design team using that to create videos for our concepts in the Cyber security - Products, services and solutions as well as in AI/ML, basically everything that needs to be communicated in the best way we use Autodesk Maya for the videos thus making it more fun and easy to understand the concepts to get going.
Cinema 4D is perfect when you need to create top notch texture and animation. Current integration with After Effects makes it even more accessible. When cost is a concern, there are other options that would be more economical and, with maybe a little more work, could create a comparable end product.
As Autodesk Maya was one of the first softwares I learned, so I feel very fun to work with it. The overall usabilty feels very natural to me and I felt it's easy to learn but tough to master kind of software. Some people find it very difficult to learn, so I deduced some rating points.
For reasons mentioned before: an intuitive interface and speed of the viewport, speed of loading, and ease of plugin integration. The MoGraph module encourages experimentation and the creation of highly modifiable scenes. Crashes are extremely rare and the support team and community are hyper-responsive to requests for help. For real... Maxon's staff hangs out in Slack and Discord communities, regularly assisting users with issues. No support ticket required.
Maxon's staff regularly hangs out in Slack and Discord communities, ready to assist. This goes beyond the support ticket system, which is also extremely robust. Hundreds of optimizations and bugs are fixed in every patch, even when the user experience is already 99.9% smooth. This is a proactive, not reactive, support and engineering team at Maxon.
The UI of 3ds Max is not that good and very old, not the best. Blender is the best for everything, especially its modeling and animation tools are not the best as compared to Autodesk Maya. Cinema 4D is good for motion graphics and create vibrant renders but it has limited options to create things.
Great integration with After Effects made editing seamless and quick. It was a steep learning curve but not as tough as others in the market. Coupled with the AE integration, it was the tool that made the most sense. As a side note, I used Cinema a lot for artwork (non-work) that I'd create. I is the most fun (and beautiful) program I've ever used.
The pros is speeding up workflow . The ability to customize Maya for various tasks on their own.
Another pros is easy programming study. Automation of routine tasks did not require deep knowledge in programming.
There was one negative thing. The transition from a permanent license to a one-year subscription in 2016-2017, as the previous purchased licenses were canceled by the Autodesk.