Blender vs. Corel Painter

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Blender
Score 9.2 out of 10
N/A
Blender is a free and open source 3D creation suite available in under the GNU General Public License. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and 2D animation pipeline. Blender Cloud is a related service accessible via subscription, and is a training and content platform providing access to expertise from the Blender Institute for advancing one's use of Blender.
$11.50
per month
Painter
Score 9.9 out of 10
N/A
Painter is a digital art and painting application, from Corel Corporation.N/A
Pricing
BlenderCorel Painter
Editions & Modules
Blender Cloud Membership
$11.50
per month
No answers on this topic
Offerings
Pricing Offerings
BlenderPainter
Free Trial
NoNo
Free/Freemium Version
YesNo
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional Details
More Pricing Information
Community Pulse
BlenderCorel Painter
Considered Both Products
Blender
Chose Blender
In addition to being free to use, Blender is competent and complete enough to do the same things as these programs. While some stabilization is still needed in some aspects, many of these They work quite well and practically the same as them. In addition, Blender has a …
Chose Blender
Most obvious answer for why we have chosen blender over others is cost. The cost of other software is too high but because blender is free it helps to put our money and resources in the right places. It also helped us to get quality output without additional cost as octane is …
Chose Blender
Blender is a free software which makes it accessible by all.It also provides various features which is in the paid software also .
Chose Blender
We selected Blender for most of use cases because it's availability and ease of use. Having no commitment in terms of plans or pricing also gives us more freedom to try it out, and we ended up staying with Blender.
Chose Blender
Well, in fact, I haven't used any of that software, but there is one thing I know: Blender is free. That's huge for small business owners like me; it is the difference between having the tool and not having it. I have heard other people saying that the Autodesk offerings have …
Chose Blender
It fulfills my expectation to make 3D animation and cartoons to show my concept of research results to the audiance ranging from low-level to excellent in the field. It saves a lot of time to explain and makes attraction to the audiance. It exceptionally helps my class room …
Chose Blender
Again, Blender wins over its competition in the number of users and its large community because it is free software. Whether you like it or not, that's a kickstart that makes a noticeable difference.
But, indeed, its competition is usually much more powerful and professional, …
Chose Blender
Blender is first of all free and open source software. It has very easy to use tools which can help one in navigating and modifying easily and efficiently. It is also very less in size, on my system it is of 355 MB. The rendering engine Cycle works simultaneously in the …
Chose Blender
We've only used the consumer (non-pro) version of Sketchup, which we love, but is very limited in features and output capabilities compared to Blender. While Blender's learning curve is MUCH steeper than Sketchup, it feels like truly complete, professional design software.
Chose Blender
As already mention , a Wide range of features and complete set of tools without paying anything .
Suitable with any operating system.
Getting started with Blender is also easy.
Chose Blender
I have to start off but stating the obvious. Blender is full-featured and free. Yes, I repeat, "free." Adobe makes outstanding products but at a high initial cost. Blender does a similarly fantastic job, but for free. Adobe Substance is able to perform all the tasks I need to …
Chose Blender
Ease of use and free, Zbrush has a very steep learning curve and Blender seems to be better at realistic image rendering. Plus free upgrades and amazing support made it a no-brainer. Lots of online tutorials and add-ons Blender comes out on top.

Chose Blender
Blender is a more user-friendly version of these programs; not only that, but the community behind blender is great; posting everything you need on youtube or offering courses has made it so much easier to learn new ways to make renders or assets, also there are plenty of free …
Chose Blender
Did not look at any others. This was recommended by an industry friend and has served our needs well.
Chose Blender
Again, Blender has a great advantage compared to other software which is being “ open source “ & free which can let anybody uses it without any worries. Compared to Ansys, Blender is ok since it doesn’t have all the features that Ansys got which is fine since Ansys is quite an …
Chose Blender
DaVinci resolve is also free to a point. They are [compatible]. However, you can mostly use it for video editing and graphic editing.
Chose Blender
The biggest advantage of Blender over these alternatives was how easy it was to learn, even for team members with no previous experience in 3D modeling, design, or any artistic field. The fact that it allows you to import or export files in most of the existing 3D model …
Chose Blender
Every software has its own use. Despite being similar software, we use every software for different purposes. Personally, I use Blender for modeling and sculpting, Maya for animation, substance painter for texturing, and so on. So, my advice for you is that you should explore …
Chose Blender

To date, Maya has been and is the undisputed leader in the sector. Despite being at such a high price, there is really no substitute for Maya's quality. Therefore, the use of

Chose Blender
Adobe Animate doesn't do half of the things that Blender can. Blender is an all-around better program in the fact that it can 3D model, sculpt, and animate in real-time. Blender is also completely free and has tons of free resources available to everyone. I highly recommend …
Chose Blender
Blender is just as good as Cinema 4D. One huge advantage Blender has is that its free and you don't have to worry about upgrades or license upgrades when wanting to download or purchase the latest version
Painter
Chose Painter
Corel Painter has support to multiple OS and across all the devices. Coloring and multi layer imaging works very well. The new enhanced brush settings and the redesigned brush libraries.
Chose Painter
Like I already mentioned Photoshop is so much more pleasant to work with. Though out of the box Photoshop definitely has a lot fewer brushes; you can definitely download bushes often for free, or otherwise a small fee (you have to pay to add more brushes with Painter as well). …
Best Alternatives
BlenderCorel Painter
Small Businesses
Onshape
Onshape
Score 9.9 out of 10
CorelDRAW Graphics Suite
CorelDRAW Graphics Suite
Score 9.8 out of 10
Medium-sized Companies
Onshape
Onshape
Score 9.9 out of 10
GIMP
GIMP
Score 9.3 out of 10
Enterprises
Rhino
Rhino
Score 9.1 out of 10
CorelDRAW Graphics Suite
CorelDRAW Graphics Suite
Score 9.8 out of 10
All AlternativesView all alternativesView all alternatives
User Ratings
BlenderCorel Painter
Likelihood to Recommend
9.5
(0 ratings)
7.0
(0 ratings)
Usability
10.0
(0 ratings)
1.0
(0 ratings)
Support Rating
-
(0 ratings)
3.0
(0 ratings)
User Testimonials
BlenderCorel Painter
Likelihood to Recommend
Blender is an excellent tool for everything from simple to complex 3D animations, the creation of 3D images, etc. It performs excellently in all of these areas. In the realm of 3D modelling, animation and rendering, there is very little that Blender is not suited for.
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Corel painter is one of the best tools in the market for specialized designing and painting. The spotlight option with watercolor marking is very unique. The new Captured Dab Library is one of the best features of the latest update. The new enhanced brush settings and the redesigned brush libraries make life so much easier.
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Pros
  • Creating complex polygonal geometries is very easy in Blender.
  • Edit Mode and Sculpt Mode helps in creating non uniform surfaces for objects like rocks, surfaces, terrains etc.
  • Blender can use various external plugins to make it work in more smoother way. For example to import any 3d object one can use sketchfab plugin and easily import the free assets from web after logging in.
  • Blender has a better rendering engine known as Cycles, it is far more better than any other stock rendering engine which can generate realistic lightning, shadows and reflections.
  • The animations can easily be generated with blender animation toolbar and also it incorporate any other animations made in any other software.
  • The bone generation and its behavior of animations can be achieved easily in blender.
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  • Watercolor Compatible
  • Multiple variety of Brushes and shapes
  • Captured Dab Library
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Cons
  • It would be great to see a render queue added. This would increase my productivity significantly. Currently I don't have budget for a render farm. Meaning I have to do my renders overnight, however some renders only take a few hours. A render queue would allow me to make the most of the 12+ hours I'm out of the office.
  • UV editing, in particular unwrapping or projecting can produce varied results.
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  • Way too many functional bugs, makes it hard to work with
  • Bad UX and usability, too much unintuitive behavior, makes it particularly hard to work with
  • Overall looks and behaves as if it was coded in the '90s, it really needs a complete UX overhaul
  • Did I mention the many bugs yet? Yeah? I'll mention it again because it's bad
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Usability
Because while it's a pretty good piece of software, the default built-in commands, the interface layout, and certain functions aren't as logical in their way of being arranged and executed. This, of course, doesn't diminish its use or effectiveness in your field of work, but it is quite awkward at first. A big advantage is that Blender lets you customize the interface however you want as well as keyboard shortcuts and several general program parameters.
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If it wasn't quite clear yet, I'll state it again: the usability of Corel Painter is, simply put, horrid. And I am not talking about rendering, lagging, etc., it is not even all that bad there. I am talking about the weird issues like being unable to move a brush into a custom brush palette when you work on a second screen, like being unable to move the software onto the second screen in the first place unless you separate all the palettes and the windows (and if nobody tells you upfront there is no way of knowing because the manual doesn't state this at all), and then having to drag all your separate windows and palettes over one by one every time your computer wakes up again, and they won't really want to move to the other screen but only through a tiny corner of your screen, and the fact that you have to scroll through lists and lists of fonts but can't search and when you apply this font, add another piece of text the font jumps back to the default font of all the text already applied even when you haven't selected any of the text. Just to name a very small few.
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Support Rating
No answers on this topic
It was really hard to get them to understand what I was having problems with. It was hard to get the message through that Painter has an unacceptable amount of functional and UX bugs. When I finally talked to someone who was easier to communicate with, he was very stoic about the situation, like they didn't really care about the awful amount of bugs.
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Alternatives Considered
Well, in fact, I haven't used any of that software, but there is one thing I know: Blender is free. That's huge for small business owners like me; it is the difference between having the tool and not having it. I have heard other people saying that the Autodesk offerings have some other tools Blender doesn't have and are better for animation, especially Maya, but no small-engineering business owner cares for that. Now, from the animation and artistic point of view, even if my business was making animated movies indie, I'd used Blender simply by its cost.
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Like I already mentioned Photoshop is so much more pleasant to work with. Though out of the box Photoshop definitely has a lot fewer brushes; you can definitely download bushes often for free, or otherwise a small fee (you have to pay to add more brushes with Painter as well). Painter has so many horrible bugs, functional as well as usability bugs, it's just very, very sloppy definitely compared to Photoshop which is virtually bug-free nowadays. All due respect to programmers, I have been a coder myself, but it is obvious that Painter is built by coders and coders alone, it is obvious there have not been many designers (UX or otherwise) involved in the development of Painter. I got Painter on a discount (luckily or I would have been really ticked off) and I wanted to try it out. I would NEVER pay $500 for it now I know it is riddled with bugs.
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Return on Investment
  • As it is a beginner-friendly software with increasing demand in the animation sector again, it positively impacts the business.
  • Except in some specific cases, no one will use Blender on their own at a professional level.
  • When I was a beginner, it took me a lot of time to learn, consequently designing the creation. But if we want to learn to master Blender, we can do it. As long as we have time and a lot of willpower, since, we repeat, it is not a simple program and hides thousands of tools and possibilities.
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  • Waste of money
  • Waste of time trying to work around all the bugs
  • Waste of time trying to talk to customer service
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ScreenShots