Blender is a free and open source 3D creation suite available in under the GNU General Public License. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and 2D animation pipeline.
Blender Cloud is a related service accessible via subscription, and is a training and content platform providing access to expertise from the Blender Institute for advancing one's use of Blender.
$11.50
per month
Navisworks
Score 9.5 out of 10
N/A
Autodesk's Navisworks is a 3D model and construction project review and coordination software allowing the user to combine design and construction data into a single model, and identify and resolve clash and interference problems before construction.
Blender is an excellent tool for everything from simple to complex 3D animations, the creation of 3D images, etc. It performs excellently in all of these areas. In the realm of 3D modelling, animation and rendering, there is very little that Blender is not suited for.
Navisworks is a key tool if doing any 3D model coordination with other trades. It will allow you to view your model content with others to know for certain that your design is accurate and can be assembled. Navisworks also comes with a lot of additional tools to make this process easy.
Creating complex polygonal geometries is very easy in Blender.
Edit Mode and Sculpt Mode helps in creating non uniform surfaces for objects like rocks, surfaces, terrains etc.
Blender can use various external plugins to make it work in more smoother way. For example to import any 3d object one can use sketchfab plugin and easily import the free assets from web after logging in.
Blender has a better rendering engine known as Cycles, it is far more better than any other stock rendering engine which can generate realistic lightning, shadows and reflections.
The animations can easily be generated with blender animation toolbar and also it incorporate any other animations made in any other software.
The bone generation and its behavior of animations can be achieved easily in blender.
It would be great to see a render queue added. This would increase my productivity significantly. Currently I don't have budget for a render farm. Meaning I have to do my renders overnight, however some renders only take a few hours. A render queue would allow me to make the most of the 12+ hours I'm out of the office.
UV editing, in particular unwrapping or projecting can produce varied results.
A link to BIM 360 Model Coordination is a serious shortcoming. It used to be easy to link to models loaded to BIM 360 Glue for more in depth clash detection.
I would have liked the ability to export a simulation created in Navisworks to 3DS Max for a more immersive animation with decent material mapping and better animation tools.
I would like to be able to view/create BIM 306 Docs/Field issues directly in Navisworks. In the current workflow we have to use other file formats to work within BIM 360. It would be more productive to be able to navigate the model through Navisworks and to create viewpoints and issues from within Navisworks.
Because while it's a pretty good piece of software, the default built-in commands, the interface layout, and certain functions aren't as logical in their way of being arranged and executed. This, of course, doesn't diminish its use or effectiveness in your field of work, but it is quite awkward at first. A big advantage is that Blender lets you customize the interface however you want as well as keyboard shortcuts and several general program parameters.
Autodesk gives several options for customer service on their products but they are a very large company it can be difficult to get prompt responses from them. Since that has been the case for me, we have additional support coverage through our 3rd party distributor. This gives us a better first response support team before we have to involve the Autodesk support team
Well, in fact, I haven't used any of that software, but there is one thing I know: Blender is free. That's huge for small business owners like me; it is the difference between having the tool and not having it. I have heard other people saying that the Autodesk offerings have some other tools Blender doesn't have and are better for animation, especially Maya, but no small-engineering business owner cares for that. Now, from the animation and artistic point of view, even if my business was making animated movies indie, I'd used Blender simply by its cost.
Navisworks is a master tool if we want to do any 3D model coordination with any trade of a building. It allows us to view our model content with all elements to visualize and understand for certain where our design stands in terms of accuracy and how all things can be assembled on site. Navisworks also comes with a lot of additional tools to make BIM process easy.
As it is a beginner-friendly software with increasing demand in the animation sector again, it positively impacts the business.
Except in some specific cases, no one will use Blender on their own at a professional level.
When I was a beginner, it took me a lot of time to learn, consequently designing the creation. But if we want to learn to master Blender, we can do it. As long as we have time and a lot of willpower, since, we repeat, it is not a simple program and hides thousands of tools and possibilities.