Cartoon Animator vs. Unity

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Cartoon Animator
Score 8.0 out of 10
N/A
Cartoon Animator 4 (formerly CrazyTalk Animator) is a 2D animation tool designed to allow users to create professional animations easily. Users can apply motion effects to static images, turn videos of human faces into animated avatars, etc.N/A
Unity
Score 9.4 out of 10
N/A
Unity Technologies headquartered in San Francisco offers the Unity real-time 3D and 2D development platform.
$200
per person/per month
Pricing
Cartoon AnimatorUnity
Editions & Modules
No answers on this topic
Enterprise
$200
per person/per month
Plus
$399
per person/per year
Pro
1,800
per person/per year
Personal
Free
Offerings
Pricing Offerings
Cartoon AnimatorUnity
Free Trial
NoNo
Free/Freemium Version
NoNo
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional Details
More Pricing Information
Community Pulse
Cartoon AnimatorUnity
User Ratings
Cartoon AnimatorUnity
Likelihood to Recommend
9.1
(0 ratings)
9.4
(0 ratings)
Usability
-
(0 ratings)
9.0
(0 ratings)
Support Rating
-
(0 ratings)
9.1
(0 ratings)
User Testimonials
Cartoon AnimatorUnity
Likelihood to Recommend
This is a difficult question to answer. This software can be used for a hobbyist or professionals alike. On one hand, you can make fun, simple animations for things like YouTube or Facebook. However, on the other hand, you can use this tool for professional looking animations that can be used in marketing, presentations, etc. I am someone who uses the program for both - as a hobbyist and also professionally. The first time I took it upon myself to make an animation for something job-related, it impressed my colleagues so much that they bought the company their own copy of the software and encouraged me to make more. There have been numerous times where I have used the program to entice new clients. I would even take it a step further by using a potential client's logo or CEO as a character in the animation. In 2015, CrazyTalk Animator (CTA) has even helped me land a new job. I had been laid off and was out of work for a few months. I saw a job opening I was interested but had learned that the position had literally hundreds of potential applicants. Basically, I created a video using CTA of me performing the job as if I already had been offered it. I even included the company logo. In the video, I made an animation explaining why it was a good idea to hire the company. Once I finished the video I included it along with my resume. To make a long story short, I got the job.
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Unity can cover most of the needs of game development, both for 2D and 3D. It is particularly well suited to games designed to be played presented and played on web pages, but it can create high-end content as well. Perhaps it would be less suited in high-end games which depend to much of sophisticated lighting effects since Cryengine and Unreal are more evolved in this area. On the other extreme, in the case of very simple 2D games for web pages, like newsgames, simpler game engines probably would be more advisable for a faster production, like Construct (2 or 3) or even Twine (in case of text adventures)
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Pros
  • The main pro of the entire program is that it makes animation incredibly simple. You are not required to even know how to draw. Once you grasp the gist of the software it is extremely simple to use.
  • Another great aspect of CTA is the online community. There are a vast amount of online tutorials and an online forum for anyone who has questions. They even provide a content store in which users can sell their own content to other users.
  • A recent update has allowed Photoshop integration. This allows even more customization of aspects of the animation you are working with.
  • A characters mouth movements are automatically synced with voiceover audio. I felt this gave me one less thing to animate and has saved me time on more than one occasion.
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  • Great and simple interface.
  • Good pricing model for independent developers.
  • Powerful and flexible tool for making video games.
  • Great library of assets to save time in the asset store.
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Cons
  • Other products made by this company (Namely their 3D animation software) have a character creator. I would love to see something like this with CTA.
  • I would like to see a bigger integration with social media. Having the ability to live broadcast a CTA character in real-time (like mo-cap) would be amazing. If this were a possibility you could live stream a video chat or Facebook live portrayed as your CTA character.
  • Allow more in-depth settings for exporting media.
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  • Integration of disparate technologies required to build an application.
  • Streamline the versioning process using the hub, it's great so far.
  • Keep improving the ML learning models for AI.
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Usability
No answers on this topic
It's actually incredibly easy to use given the complex tasks you have. Once you learn the various windows it becomes second nature. Compared to something like Blender (which I would probably rate as a 2 on usability), the learning curve of Unity is a breeze! The only improvements I can think of would be to streamline some common workflows so you don't have to dig through menus to find them.
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Support Rating
No answers on this topic
I have not had to use Unity's support extensively. This is likely because there is so much documentation and so many classes available for free online. Due to this, there is little need for support. They were very responsive when I requested educational licensing. Setting it up and providing it all quickly.
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Alternatives Considered
CTA was a program that got me interested in 2D animation. After about a year of using the software, I began looking for other similar products. I had come across a program called Toon Boom. This was another 2D software somewhat similar to CTA. Toon Boom is a fantastic program however the price was higher than CTA. Aside from that, learning how to use Toon Boom had a much higher learning curve. Eventually, I purchased Toon Boom and learned the program. It is definitely a powerful 2D animation platform however I always seemed to bring myself back to CTA. I felt CTA was much more simple to use. It was also easy enough for other people to contribute to my animation projects. Having to reteach my coworkers another program was not going to work for us. Not being solely responsible for animations is a huge relief.
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Unreal Engine is a fantastic piece of software but it has a much steeper learning curve and an arcane, idiosyncratic way of developing software that is quite foreign. Unity uses some similar concepts to Adobe Flex, which we've always found easy and sensible. It is also easier to go to Unity having either a Java or C# background. We also explored using Android Studio and Xcode on their own for AR experiences and that is a suitable option depending on the use case, but Unity is still a great tool for rapid prototyping and even for building finished, shipped apps.
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Return on Investment
  • Since my company discovered that I was an animator, they are constantly wanting me to make videos. If the company were to outsource someone to create animations like the ones I am creating, they would be extremely pricey. CTA was only a one-time purchase. I have even trained several other employees of the company how to use the software. That way, if I ever exit the company they can continue to create marketing animations without me.
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  • Saving money on construction design costs
  • Saved money on finding issues before they arise
  • Created a platform to per-cue future investments
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ScreenShots