Conceptboard is a collaboration software built for teams of any size. Its primary features are project management, team whiteboards, integration into business workflows, and real-time collaboration.
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Figma
Score 8.9 out of 10
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Figma, headquartered in San Francisco, offers their collaborative design and prototyping application to support digital product and UI development.
Conceptboard has a very simple interface design. and stands out with a successful UX/UI design. can offer a rapid adaptation process for volatile employees and customers. While it has many features compared to its competitors, its interface is not complicated. However, some of …
Can be tricky sometimes and misses features like voting items. Allows the use of templates and adding sticky notes and writings with a timer.it takes time to understand which user roles have which views and permissions. Access for "guests" needs a lot of explanation. Nothing …
In our experience we cannot compare this product with another since this tool is the first of its kind that we have used, but the good thing is that we could not adapt it to
We have selected Conceptboard because it was easy to use and easy to adopt by every team member. Also, the pricing model is really very good and adaptable by almost every organization. Secondly, it is a web-based application and it allows us to access it from anywhere using any …
I selected conceptboard due to the availability of various features like audio / visual connect, design thinking, brainstorm, accessibility of the changemaker history.
Microsoft Teams doesn't offer nearly the customizing and tools that Conceptboard can offer teams. Being able to visualize your idea and see its potential of it in person is unmatched. It has a large database and offers a great user experience. This is the best team …
Conceptboard does not lag as compared to its other competitors. It is fast and easy to use and is very much considerable from the pricing point of view as well because of low cost monthly plans. It is simple and right on point with the latest updated tools which is what makes …
Microsoft has their own version of it but it does not seem as intricate or in-depth. The ease of access and user friendliness on Conceptboard is better in my opinion.
You can annotate and draw on zoom but it's only for live scenarios, even if you review the presentation after, …
The most similar software to Conceptboard I have used is Google Drive in that users can actively collaborate on documents in real-time and create graphics in an online collaborative setting. However, Conceptboard goes above and beyond by offering exceptional teaming tools such …
Initially, we selected Conceptboard due to its quick TAT with respect to integration and implementation. Also, it is a quite cheaper option as compared to its direct competitors. The main reason to select Conceptboard was - 1. The infinite canvas really helped with longer …
I like ConceptBoard better than Miro. Miro also offers a similar virtual "whiteboard" but Conceptboard has a better UX and is easier (and more fun) to use.
I've used Figma extensively, and still do, for UX planning and design but have moved away from them for brainstorming. …
Conceptboard provides an easy whiteboard with multi-functions, that aren't lagging while more people are working on it and that is easy to self-explain, while I faced lagging while using Miro. Conceptboard is just easy compatible in any business situation (in-office, Zoom …
Conceptboard's user interface is a lot more intuitive, flexible, and easy to use. Real-time monitoring down to cursor movements is also something that Conceptboard has an edge on, as well as allowing for file attachments to which you can annotate or comment directly on the …
We preferred Conceptboard as it was easier to use and quicker to get familiar with. Since it was easier to get accustomed to, our team members were able to concentrate on the task of idea creation and sharing concepts and perspectives. There was a greater focus and less …
Miro is a superior product with more capabilities and better suited for advanced users. We selected Conceptboard as a short-term solution that was low-cost compared to Miro but allowed users to create boards. Once users are versed in Conceptboard, they are better off using Miro …
Figma was a huge turning point compared to its competitors, especially Adobe XD, a tool designed for the same purpose as Figma. I would say that it and all the other tools I mentioned, including those that do not have the same focus on UX design (Photoshop and Illustrator), …
Adobe XD is an absurd copycat that never got to have even 10% of Figma's features. It's hyper fast because it's native, but that's the only good thing it has.
Axure RP is an excellent prototyping software, with Local Variables and complex interactions. But it's also extremely …
Compared to Adobe XD, the Figma tool is much easier to use, offers more features, and has a much lower cost. Its features are less complex, making it very easy to teach beginners how to use it. The navigable prototype is also easier and more efficient to share in Figma compared …
Figma easily wins against adobe XD. Asset sharing on XD was a pain. Figma makes it really easy by allowing you to export any layer as an asset. XD had no comments making it incredibly hard to communicate with the designer in remote settings. XD's prototyping system was not good …
I learned UX Design using Sketch and my team was using Sketch when I joined. We no longer use Sketch, and therefore I cannot compare its current functionality to Figma, but at the time of our switch, Figma just had more advanced capabilities- better collaboration, auto-layout …
Miro is more user-friendly than Figma, but is less robust in terms of web prototyping and graphic design. While Figma isn't made to be used as a design tool, our team has taken to using it as such because it's richer in functions and personalizations compared to Miro and Figma.
Better auto layouts, components and prototyping capabilities. Variables in Figma are also a fantastic addition to create a robust, and scalable design system. I use these features all the time. Love them!
Figma compared to other tools has user friendly UI which is very easy for all levels of designers. Compared to Adobe XD and Sketch Figma is stable, while in other tools I have faced software crashing in the middle of the work which resulted in loss of data/design. Compared to …
I prefer to use it comparing to Adobe Xd. It surely is more intuitive and still develops itself providing new features (e.g. variables; however, I had to get used to the new interface). Now, if I had to compare it to Axure it'd depend on the project I'm working on. In case of …
Figma is the only tool that was build from the ground up for enterprise level distributed teams. If I were a one man shop or even a small team, I would consider sketch or other cheaper alternatives. For a large enterprise team, the only winner is Figma.
Figma is the go-to design tool that can be pushed to production very easily with developer tools. In my opinion it's the most complete design tool that considers the entire design process including the creation of solid design systems, high-fidelity prototyping, user testing, …
I think Figma is better because it's easier to create more visually appealing work. I would say that Figma is better for people who are used to using this sort of visual design software/platform. Whereas I think Miro is better for first time users, it doesn't offer as many …
Figma is the best for collaborative work. Very easy to learn, so easy that most people dont use it properly (which is good and bad at the same time). Prototyping is where I'd wish it will improve. Axure was awesome.
Figma is way better than Adobe Illustrator because of its ability to seamlessly integrate multiple use cases like mobile design and vector-based shape building. While Adobe Illustrator is great for adding texture and depth to illustration you can still build high-end …
In comparison to Figma, other tools which can accomplish similar tasks (Adobe XD, Sketch, and Adobe Photoshop) feel outdated, clunky, and lacking in functionality.
When switching over to Figma, the experience feels much more elegant, convenient, and cutting-edge in a number of …
Figma is the most efficient tool for teams and sharing with clients. It's also easier to learn than other Adobe products. When sharing designs with clients, Figma looks more professional than Canva.
Conceptboard is useful in collaboration, brainstorming, ideation, and concept writing. These activities are especially useful for my function under the Consumer Insights division as we do a lot of these sessions that engage several people from different departments to be able to come up with good ideas, concepts, products, and strategies. I honestly can't think of scenarios where this tool would be less appropriate.
Figma is a solid design tool to craft the UX design concepts/solutions for digital products. For printed marketing materials such as brochures, marketing flyers, press releases, etc, other design tools such as Adobe Illustrator, Photoshop, or InDesign might make more sense to use for those use case scenarios.
Tappable overlaid layers - bugs on fixed components, such as an app navigation footer in a prototype
Swapping a component but retaining inputted copy or imagery.
Performance on prototypes to work better in UserZoom - having to delete hidden layers manually, optimize images, and streamline the file, in general, is time-consuming
Folder structures - larger teams need multiple layers of folder structure to help find things.
Branch performance - we need better, more user-friendly solutions to get designs to merge better.
Branch performance - branching with the option to choose which pages you want in the branch without deleting each page you don't need.
Default sharing options need improvement.
Responsive ratios' in prototyping without having to recreate pages.
Better collaboration with Jira to bring in links in the design mode not just dev mode.
Figma is a pretty cool tool in many areas. My team almost uses it on daily basis, such as, brainstorming on product/design topics, discussing prototypes created by designers. We even use it for retrospectives, which is super convenient and naturally keeps records of what the team discusses every month. Furthermore, I do see the potential of the product - currently we mainly use it for design topics, but it seems it is also a good fit for tech diagrams, which we probably will explore further in the future.
It's easy to use for designers who are familiar with design terms and functions from Photoshop and Illustrator. However, non-tech and non-designer collaborators have a hard time figuring out how to leave comments and apply changes, compared to other online design tools like Canva and Squarespace. Even simple drag-and-drops and rearrangement of certain blocks become too complicated due to uncommon functions like Hug and Lock.
I haven't used their support lately but in the past, they had a chat that I used often. They often responded in a few hours and were able to give a satisfactory solution. I would imagine it's less personal now but the community has expanded drastically so there are more resources out there to self serve with a bit of Google magic.
In-person training has its own benefits - 1. It helps in resolving queries then and there during the training. 2. I find classroom or in-person training more interactive. 3. Classroom or in-person training could be more practical in nature where participants can have an hands on experience with tools and clarify their doubts with the trainer.
Online training has its own merits and demerits - 1. Sometimes we may face issues with connectivity or the training content 2. The way training is being delivered becomes very important because not everyone is comfortable taking online training and learning by themselves. 3. With the advancement of technology online training has become popular but there is a segment of people who still prefer class-room training over online one.
Initially, we selected Conceptboard due to its quick TAT with respect to integration and implementation. Also, it is a quite cheaper option as compared to its direct competitors. The main reason to select Conceptboard was - 1. The infinite canvas really helped with longer sessions 2. Pricing 3. Free version and pretty good customer support
I learned UX Design using Sketch and my team was using Sketch when I joined. We no longer use Sketch, and therefore I cannot compare its current functionality to Figma, but at the time of our switch, Figma just had more advanced capabilities- better collaboration, auto-layout tools, prototyping, etc. From what I can tell, it remains best in class for UX Design tools.
I can say that this tool is unique since its impact on our work team has been one of the best we have ever had since it allows us to exchange ideas in one place through boards, which is more fun with the video call function