Figma, headquartered in San Francisco, offers their collaborative design and prototyping application to support digital product and UI development.
$15
per month per editor
ProtoPie
Score 8.2 out of 10
N/A
ProtoPie is a tool used to turn UI/UX design ideas into interactive prototypes for mobile, desktop, web, all the way to IoT, from the company of the same name in Seoul. Designers can explore, validate, and test design solutions and ideas by creating realistic, production-like prototypes without code and the help of engineers.
$13
per month
Pricing
Figma
ProtoPie
Editions & Modules
Professional
$144
per year
Organization
$540
per year
Starter
Free
Individual
$13
per month
Team
$50
per month per editor
Enterprise
Custom
Offerings
Pricing Offerings
Figma
ProtoPie
Free Trial
No
Yes
Free/Freemium Version
Yes
Yes
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
No setup fee
Additional Details
—
17% discount for annual billing.
More Pricing Information
Community Pulse
Figma
ProtoPie
Considered Both Products
Figma
Verified User
Team Lead
Chose Figma
Figma covers all our use cases. It helps with our design systems, pattern libraries, and prototyping; it's helpful to be cloud-based and sharable. Its plugins and usability for all team members make it very useful. Autolayout functionality is head and shoulders above the rest …
Figma won over many competitors with it's design-dev collaboration model and it essentially has tools like Zeplin or Folio integrated in - where you had to have one file uploaded somewhere and everyone working on it. You don't need other programs. The component libraries are …
Figma is pretty much similar to ProtoPie. But it is paid tool whereas ProtoPie is free which competes with Figma on features and easiness. Figma is more of UI designing prespective tool whereas ProtoPie can be used even by starters due to its simple UI and navigation.
Figma is a solid design tool to craft the UX design concepts/solutions for digital products. For printed marketing materials such as brochures, marketing flyers, press releases, etc, other design tools such as Adobe Illustrator, Photoshop, or InDesign might make more sense to use for those use case scenarios.
I will definitely recommend ProtoPie as it is free in the market and provides a number of features to design a prototype. For starters, I will surely tell you to go and try it . If you are a web developer or App developer then ProtoPie is a good option to give a try for creating prototypes.
Prototyping in Figma is pretty much nothing more than a glorified slide show. Sure, variables, etc are available but it takes way to long to set them up and even more time when there are revisions needed.
It would be helpful if there were a contextual help system for various functionality. For example, advanced autolayout (like space between) can become very tricky to implement sometimes. I often wish there were an AI assistant to ask for help. I often use ChatGTP to help me through these times.
Searching layers needs to be much easier and more intuitive.
I would like to be able to make groups like the layers palette in Photoshop. That would help with organization and speed a lot.
Figma is a pretty cool tool in many areas. My team almost uses it on daily basis, such as, brainstorming on product/design topics, discussing prototypes created by designers. We even use it for retrospectives, which is super convenient and naturally keeps records of what the team discusses every month. Furthermore, I do see the potential of the product - currently we mainly use it for design topics, but it seems it is also a good fit for tech diagrams, which we probably will explore further in the future.
It's easy to use for designers who are familiar with design terms and functions from Photoshop and Illustrator. However, non-tech and non-designer collaborators have a hard time figuring out how to leave comments and apply changes, compared to other online design tools like Canva and Squarespace. Even simple drag-and-drops and rearrangement of certain blocks become too complicated due to uncommon functions like Hug and Lock.
I haven't used their support lately but in the past, they had a chat that I used often. They often responded in a few hours and were able to give a satisfactory solution. I would imagine it's less personal now but the community has expanded drastically so there are more resources out there to self serve with a bit of Google magic.
In-person training has its own benefits - 1. It helps in resolving queries then and there during the training. 2. I find classroom or in-person training more interactive. 3. Classroom or in-person training could be more practical in nature where participants can have an hands on experience with tools and clarify their doubts with the trainer.
Online training has its own merits and demerits - 1. Sometimes we may face issues with connectivity or the training content 2. The way training is being delivered becomes very important because not everyone is comfortable taking online training and learning by themselves. 3. With the advancement of technology online training has become popular but there is a segment of people who still prefer class-room training over online one.
Figma compared to other tools has user friendly UI which is very easy for all levels of designers. Compared to Adobe XD and Sketch Figma is stable, while in other tools I have faced software crashing in the middle of the work which resulted in loss of data/design. Compared to other tools it's fast and shows less lag. Collaboration in Figma is very easy as it is cloud based but in XD it's not that smooth working with other designers.
Figma is pretty much similar to ProtoPie. But it is paid tool whereas ProtoPie is free which competes with Figma on features and easiness. Figma is more of UI designing prespective tool whereas ProtoPie can be used even by starters due to its simple UI and navigation.