GameMaker vs. Unity

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
GameMaker
Score 6.7 out of 10
N/A
GameMaker is designed to be an accessible game engine that can be used by users with limited programming knowledge. It can be used to create 2d and 3d games.
$39
per 12 month license
Unity
Score 9.4 out of 10
N/A
Unity Technologies headquartered in San Francisco offers the Unity real-time 3D and 2D development platform.
$200
per person/per month
Pricing
GameMakerUnity
Editions & Modules
Creator
$39
per 12 month license
Developer - Desktop
$99
permanent license
Developer - Web
$149
permanent license
Developer - UWP
$199
permanent license
Developer - Mobile
$199
permanent license
Console - PS4
$799
per 12 month license
Console - Xbox One
$799
per 12 month license
Console - Nintendo Switch
$799
per 12 month license
Console - Ultimate
1,500
per 12 month license
Enterprise
$200
per person/per month
Plus
$399
per person/per year
Pro
1,800
per person/per year
Personal
Free
Offerings
Pricing Offerings
GameMakerUnity
Free Trial
NoNo
Free/Freemium Version
NoNo
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional Details
More Pricing Information
Community Pulse
GameMakerUnity
Considered Both Products
GameMaker

No answer on this topic

Unity
Chose Unity
We love utilizing unreal engines but we seem to have a better use case for the architectural visualization side of things. This has given us the ability to find better more photo-realistic assets from not only the marketplace but 3rd party sites that have a unity bases file to …
Chose Unity
I think Unreal is for those who want to develop very high-quality videogames (For consoles) Especially when attention to detail is important. However, Unity has a lot of features for those who want to develop a variety of apps for different technologies. The clear purpose and …
Chose Unity
Unity offer more variety and more library assets in comparison with any other game development platform out there. The price and support is what actually separate unity from others as you wouldn't get any quality with such cheap prices in any other platform. The unity platform …
Chose Unity
Unity offers a professional environment, better preparing students for a career in game development. It also has a tremendous amount of documentation, allowing for a large independent study of the program and environment. It also provides for flexibility in assets, making the …
Chose Unity
I've also spent years with Unreal. And while it's a great engine, if anyone isn't sure what to use I think Unity is the right one to pick. Things will be easier and with no downsides.
Chose Unity
The ease of use of Corona although superior to unity does not stack up to an overall better experience. Unity asset store needs some work period the Corona asset store is brilliant. In Android studio getting the simple projects to build is very time consuming and worthwhile. In …
Chose Unity
The main competitors of Unity are Unreal Engine, Cry Engine, Game Maker Studio, RPG Maker and Godot (none of those were available in the list). I've tested Unreal and Game Maker. I've chosen Unity because of these factors: It's simple to get started, the great community behind …
Chose Unity
Depending on the assignment/project/client requirements, students may utilize Unity or Adobe XD. Unity works well for creating 2D and 3D video games and some UI-based software that requires multiple levels of interactivity. Adobe XD is often used by our students when using in …
Chose Unity
Unreal Engine is a fantastic piece of software but it has a much steeper learning curve and an arcane, idiosyncratic way of developing software that is quite foreign. Unity uses some similar concepts to Adobe Flex, which we've always found easy and sensible. It is also easier …
Chose Unity
Unreal and CryEngine are both the direct competitors of Unity. Both were designed for high-end games (AAA games), while Unity was designed with the indie game designer in mind. This way, historically, Unreal and Cryengine used to be very expensive, hard to set up and understand …
User Ratings
GameMakerUnity
Likelihood to Recommend
-
(0 ratings)
9.4
(0 ratings)
Usability
-
(0 ratings)
9.0
(0 ratings)
Support Rating
-
(0 ratings)
9.1
(0 ratings)
User Testimonials
GameMakerUnity
Likelihood to Recommend
No answers on this topic
Unity can cover most of the needs of game development, both for 2D and 3D. It is particularly well suited to games designed to be played presented and played on web pages, but it can create high-end content as well. Perhaps it would be less suited in high-end games which depend to much of sophisticated lighting effects since Cryengine and Unreal are more evolved in this area. On the other extreme, in the case of very simple 2D games for web pages, like newsgames, simpler game engines probably would be more advisable for a faster production, like Construct (2 or 3) or even Twine (in case of text adventures)
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Pros
No answers on this topic
  • Great and simple interface.
  • Good pricing model for independent developers.
  • Powerful and flexible tool for making video games.
  • Great library of assets to save time in the asset store.
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Cons
No answers on this topic
  • Integration of disparate technologies required to build an application.
  • Streamline the versioning process using the hub, it's great so far.
  • Keep improving the ML learning models for AI.
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Usability
No answers on this topic
It's actually incredibly easy to use given the complex tasks you have. Once you learn the various windows it becomes second nature. Compared to something like Blender (which I would probably rate as a 2 on usability), the learning curve of Unity is a breeze! The only improvements I can think of would be to streamline some common workflows so you don't have to dig through menus to find them.
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Support Rating
No answers on this topic
I have not had to use Unity's support extensively. This is likely because there is so much documentation and so many classes available for free online. Due to this, there is little need for support. They were very responsive when I requested educational licensing. Setting it up and providing it all quickly.
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Alternatives Considered
No answers on this topic
Unreal Engine is a fantastic piece of software but it has a much steeper learning curve and an arcane, idiosyncratic way of developing software that is quite foreign. Unity uses some similar concepts to Adobe Flex, which we've always found easy and sensible. It is also easier to go to Unity having either a Java or C# background. We also explored using Android Studio and Xcode on their own for AR experiences and that is a suitable option depending on the use case, but Unity is still a great tool for rapid prototyping and even for building finished, shipped apps.
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Return on Investment
No answers on this topic
  • Saving money on construction design costs
  • Saved money on finding issues before they arise
  • Created a platform to per-cue future investments
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ScreenShots