Because GarageBand is included on macOS and iOS purchases, and we already use an Apple environment at our office, it was an easy decision to go with the 'free,' included program for our basic audio editing needs. We did also purchase Logic Pro X, since it is the 'big brother' …
GarageBand is much more user-friendly and feature-rich than Audacity. It's also a far more beautiful application to run, which inspires much more creativity in the workflow. I think Audacity's team must purely focus on functionality. Functional, it is (albeit not feature-rich), …
Way more user friendly. Audacity was clunky in the editing part and Garage Band is not. I love that everything is laid out in an eye friendly fashion. Audacity had too many tools laid out in a busy way where it's actually hard to find things. Also, since Garage Band is free to …
With GarageBand it's very easy to drag in MP3 and slide them where you want it. I have a folder of MP3 I use for every podcast episode such as intro music, outro music, advertisements, etc. I have used other audio editors like Audacity which I did not find to be intuitive. …
Adobe Audition is another great audio editing/recording software, in fact it is much better compared to GarageBand and has much more effects. However, it has a pretty large price tag while GarageBand is completely free. Also, Adobe Audition has a very steep learning curve which …
FLStudio: It has a breadth of functionality compared to Garageband, and its equally easy to use. Abelton: Its the best one that I have used, I have not even explored I believe 1% of the whole studio, but that proved to be enough for me on the project that I was working on. (For …
I have used Adobe Audition before but found it to be hard to learn. Some of the features were very nice but too much for what I needed to justify the price. GarageBand is perfect for my needs and it came free with my Mac laptop. That is the best deal in town!
GarageBand isn't the most powerful audio editing tool on the market, but for a free tool to Apple users... you can't go wrong.
This tool has all the features a beginning user would ever need... and more! It's no Adobe platform, but if you're testing an idea or trying something …
I am relatively agnostic about what audio software I use. I still use WaveLab to this day, 21 years later, for applications where I want to apply effects chains and tweak them in real-time. Sound Forge even can't do this for some reason. But when I have a lot of editing to do, …
Honestly, switching to Garage Band from Audacity for my podcast was a game-changer in the editing. I can do it so much faster with the tools that are available in editing--especially when you are dealing with more than one track to edit. I also think Garage Band could be fantastic for recording a whole album initially before sending it to be mastered elsewhere. And I think Garage Band could be perfect for sync music licensing because it's still relatively easy to use!
WaveLab is well-suited when you want to apply a lot of VST FX processing to audio, or do a real-time recording and be able to hear how the FX processing sounds as you're recording. It is an excellent tool for recording in the studio. However, it lacks the sophisticated multitrack capabilities you find in a Digital Audio Workstation (DAW), instead of focusing on the features of an audio editor. It is also great for quickly opening, editing, and saving a lot of files because of how fast it is.
Realtime FX Chain - This is the big one for me. I always had both WaveLab and Sound Forge (along with some other audio editing programs, and using Pro Tools at school). Of the two, I preferred Sound Forge for its user interface and hotkeys, but I preferred WaveLab for its realtime FX. The ability to easily chain FX together and tweak them on the fly while the audio is playing is enormous for me.
Speed - Quite simply, saving a huge file in WaveLab is orders of magnitude faster than in Sound Forge. To this day, I don't know why that is, but it's just faster. Opening and saving files is a breeze in WaveLab, while in some other audio editing programs, it can take 30 seconds or a minute for a large file.
User Interface and Hotkeys - I've always struggled with the UI in WaveLab, and even after all these years, I am just much faster in Sound Forge. I used to have a job as an audio editor, where I edited hundreds of hours of interviews. By using the "Mark" feature, I could easily cut out silence, "ums" and "ahs," and other audio artifacts in Sound Forge. I struggled to do the same in WaveLab but was never able to work even a fraction as quickly.
Built-In Audio Processing - I much prefer Sound Forge's built-in audio tools like time-stretching, normalization, compression, and so on. WaveLab has many of the same tools, but I have not found them to be as easy to use, and in some cases, nonexistent (relying instead on a VST plugin).
GarageBand has just a few clunky settings--otherwise, it is a very user-friendly program with lots of functionality. Beginners can get started pretty quickly with the program, while more advanced users can dig around and find plenty of other tools to use to tweak things within a recording or editing session
I have never contacted Steinberg, so I am not sure how responsive they are. Still, I've watched countless tutorials on audio editing and mastering in WaveLab, so I am pleased with the level of support available from the online community of users. It is a much-loved program among audio industry professionals, and there are all sorts of great tutorials, tips, and tricks available online.
Because GarageBand is included on macOS and iOS purchases, and we already use an Apple environment at our office, it was an easy decision to go with the 'free,' included program for our basic audio editing needs. We did also purchase Logic Pro X, since it is the 'big brother' to GarageBand, but our volunteers tend to use GarageBand first because of familiarity and ease-of-use
I am relatively agnostic about what audio software I use. I still use WaveLab to this day, 21 years later, for applications where I want to apply effects chains and tweak them in real-time. Sound Forge even can't do this for some reason. But when I have a lot of editing to do, I'll typically open Sound Forge instead, because I prefer the workflow of using the "M" hotkey to mark the audio as it's playing, and then quickly skip through markers and edit out audio artifacts. When I'm recording a vocalist, however, if I am not using a Digital Audio Workstation (like Ableton Live), then I do prefer WaveLab. I can apply VST effects in real-time to the audio coming in through the sound card input and playing back in their headphones.