3D Systems headquartered in Rock Hill offers the Geomagic product design suite, supporting 3D modeling and prototyping of manufactured products for a variety of industries.
$199
One Time Fee
ZBrush
Score 8.0 out of 10
N/A
Pixologic in Los Angeles offers ZBrush, a digital sculpting and painting program for the 3D industry. Built within its interface, ZBrush offers tools for digital artists with an arsenal of features that have been developed with usability in mind, to create a user experience designed to feel natural while simultaneously inspiring the artist. With the ability to sculpt up to a billion polygons, ZBrush allows users to create almost limitless models.
$39.95
per month
Pricing
Geomagic
ZBrush
Editions & Modules
Personal
$199.00
One Time Fee
Expert
$1,999.00
One Time Fee
Individual
$39.95
per month
Individual
$179.95
per 6 months
Individual
$895.00
perpetual license
Companies & Students
price varies
floating perpetual license
Companies & Students
price varies
academic perpetual license
Offerings
Pricing Offerings
Geomagic
ZBrush
Free Trial
No
No
Free/Freemium Version
No
No
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
No setup fee
Additional Details
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More Pricing Information
Community Pulse
Geomagic
ZBrush
Considered Both Products
Geomagic
No answer on this topic
ZBrush
Verified User
Anonymous
Chose ZBrush
ZBrush’s Brush system allows our digital artists to quickly and easily apply various textures and details to their models with relative ease. This makes it easier for digital influencers to give their creations a unique look and feel while still achieving a professional quality …
Even though it's 4x as old, ZBrush is still better in my opinion. Plus, I'm just so used to it by now after 20 years. Blender will indeed become better over time and the leading industry standard soon, but for now, ZBrush is still better for me for sure. Love it!
Zbrush is specifically used for sculpting the 3D object. Poly paint, Re-topologizing, and hard surface modeling are other great features of this software. While other mentioned software mainly focus[es] on animation, rigging, and so on.
For the computer-aided design, I would not recommend Geomagic, and would prefer AutoCAD. In the case of other designs, the GeoMagic is good with the sheet metal design. I would work with this in the future for sure. The working UI is good but needs improvement and has lots of features that can be improved.
The comprehensive toolkit enables us to take advantage of its wide range of tools, such as customizable brushes, particles and materials, custom deformers, mesh manipulation tools, and more, to bring art creations to life with high levels of detail and realism. On the flip side, if an artist needs very specific tools tailored towards animation-type projects rather than 3D model design, then they would likely find programs like Maya or Blender more beneficial.
Even though it's 4x as old, ZBrush is still better in my opinion. Plus, I'm just so used to it by now after 20 years. Blender will indeed become better over time and the leading industry standard soon, but for now, ZBrush is still better for me for sure. Love it!