Google's ARCore is an augmented reality development SDK.
N/A
Variant Launch
Score 0.0 out of 10
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WebXR on iOS and Android - without installing an app. Used to create AR experience in-browser from any link or QR code with a Javascript SDK. Native-quality tracking in WebAR with no cost per-view. WebXR Compatible No WebXR support on iOS? With Launch, the user can build browser-based WebXR experiences that work on iOS devices. No cost per-view To avoid project stoppage due to sticker-shock from pricing, Variant Launch is…
$0
per month per project
Pricing
Google ARCore
Variant Launch
Editions & Modules
No answers on this topic
Developer
$0
per month per project
Basic
$299
per month per project
Pro
$599
per month per project
Offerings
Pricing Offerings
ARCore
Variant Launch
Free Trial
No
Yes
Free/Freemium Version
No
Yes
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
No setup fee
Additional Details
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Annual plans are available with 2 months free.
More Pricing Information
Community Pulse
Google ARCore
Variant Launch
Considered Both Products
ARCore
Verified User
Anonymous
Chose ARCore
Vuforia engine has limited functionalities compared to ARCore. It has image-based detection and augmentation which requires users to have the anchor image with them for the augmentation to properly occur. ARCore solves that and it's one step less to reach the user and really …
We want object detection and rendering of 3D models. Many SDK do this task but Google ARCore is Google's own product and it has many nice features too.
Though Google ARCore has fewer results in github repository as compared to ARKit, it still has a more stable platform and better documentation to make the development process easy. One can do experiments very quick and easy with ARCore to try out various features. Amazon …
It is well suited for small objects in home/office or familiar surroundings to anchor Augmented Reality Objects. It works well for most e-commerce use cases, travel use cases, games, etc. It is not well suited where depth occlusion is the primary use case or human body anchoring is required or even for large-scale AR use cases.
Vuforia Engine has limited functionalities compared to ARCore. It has image-based detection and augmentation which requires users to have the anchor image with them for the augmentation to properly occur. ARCore solves that and it's one step less to reach the user and really convince them to try it.