Icons8 Lunacy vs. Marvel

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Icons8 Lunacy
Score 0.0 out of 10
N/A
Lunacy is vector graphic software for UI, UX, and web design. It 's aim is to help designers to focus on the workflow and minimize distractions. No more wasting time surfing the internet for graphics or switching apps to remove backgrounds, or thinking placeholder texts. The vendor's value proposition: FREE PLAN Lunacy is available on a free plan for personal and commercial use. CROSS-PLATFORM APP Lunacy runs on Windows, macOS, and…
$0
per user
Marvel
Score 9.0 out of 10
N/A
Marvel is a prototyping and wireframing app.N/A
Pricing
Icons8 LunacyMarvel
Editions & Modules
Free
$0.00
per user
Icons
$13
per month
Photos
$13
per month
Illustrations
$13
per month
Music
$13
per month
Icons + Illustrations
$19
per month
Full Set
$29
per month
Mega Creator
$29
per month
No answers on this topic
Offerings
Pricing Offerings
Icons8 LunacyMarvel
Free Trial
YesNo
Free/Freemium Version
YesNo
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional DetailsIcons8 Lunacy is a Free graphic design software with built-in design resources
More Pricing Information
Community Pulse
Icons8 LunacyMarvel
Considered Both Products
Icons8 Lunacy

No answer on this topic

Marvel
Chose Marvel
The managment selected Marvel, the users selected Figma. Thus, we work on Marvel and we have issues with the UX of our apps because of that. Figma enable to zoom out and easily design across several screens. It enables component that have a behaviour in one screen. Figma is a …
Chose Marvel
In some works, I prefer to use InVision than Marvel for high fidelity prototypes, as there is a wide variety of interactions and micro-interactions available, but still, I use marvel a lot for quick prototyping. It also uses Figma a lot for high-fidelity prototypes. The …
Chose Marvel
Marvel isn’t the most robust prototyping tool, but its simplicity is what makes the tool rise to the top when it comes to creating quick, simple prototypes to elicit feedback on designs and iterate upon them. While tools like InVision and Axure provide many tools to make more …
Chose Marvel
Ultimately, InVision was just a better fit for our company's needs. It's probably faster to create prototypes using Marvel, but InVision's collaboration features (comments, notes, etc.) are much more robust, which was helpful for our large team spread across multiple …
Chose Marvel
Marvel creates prototypes much faster than InVision. Both tools use global hotspots---a global hotspot is a linked area which is visible on multiple screens. Marvel has a better UX for setting up new hotspots. Marvel asks only necessary questions, does not interrupt the flow, …
Chose Marvel
Marvel has replaces InVision for me in terms of quick prototyping for high-fidelity mockups. There is a greater variety of interactions, especially between screens, and overall it seems to just have a sleeker feels. I still use Principle over Marvel for more detailed …
Chose Marvel
Marvel is a very competitive product as compare to all these other products, but the products I have mentioned, mostly are paid application except for Vectr. Considering the amount of features you get and quality of the application for free is awesome and that is why I …
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User Ratings
Icons8 LunacyMarvel
Likelihood to Recommend
-
(0 ratings)
5.1
(0 ratings)
User Testimonials
Icons8 LunacyMarvel
Likelihood to Recommend
No answers on this topic
The best Marvel scenario is when you have an application that has different navigability options, and it is a long project. Marvel works to design these applications, as well as give a demo in the design to present it to customers and visualize how your application will be on the client side. This is an advantage for the whole team because the client knows what to expect, and the developer know what to develop. I also appreciate the logical order between options and navigation, which allows you to carry everything out very cleanly when working. Now, if there are projects that are short and do not have a level of design that requires you to present your application to a client in a visual way, it is not necessary to work on Marvel, since the ideal use of this application is to really see the scope of a project, to see in a visual way what will be presented and how it will look, and to see functions and features that will be available in some way when the application is developed. That is the great advantage of using marvel.
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Pros
No answers on this topic
  • Extremely intuitive and clean interface. The design is beautiful and simple to navigate.
  • The links are easy to share and allowed our teams to collaborate (leave comments, annotate, etc.) designs.
  • It's very fast and easy to create simple prototypes.
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Cons
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  • Would never hurt to have a greater range of micro-interactions!
  • A greater range of project frames/devices
  • I would like to see an easier way to demonstrate responsiveness to clients, rather than having to have separate mockup files
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Alternatives Considered
No answers on this topic
Marvel isn’t the most robust prototyping tool, but its simplicity is what makes the tool rise to the top when it comes to creating quick, simple prototypes to elicit feedback on designs and iterate upon them. While tools like InVision and Axure provide many tools to make more realistic, animation-heavy designs, Marvel is a go-to for a simple interface that enables designers to “just design.” Sometimes it is not necessary to have all of the bells and whistles of a stronger tool, particularly when a designer is low on time. Marvel’s simplicity allows designers to quickly design and iterate in time crunches without the distractions of fancy bells and whistles.
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Return on Investment
No answers on this topic
  • Creating prototypes of applications, or sites in marvel, guarantees me a considerable return, as it saves time and effort, because the client is quickly introduced to the various stages of prototyping, which avoids rework.
  • Another plus point, it's free!
  • No need to download programs, it's all done online.
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ScreenShots

Icons8 Lunacy Screenshots

Screenshot of Linux - editing cloud documentScreenshot of Linux - real-time colaborationScreenshot of Linux - real-time colaboration 2Screenshot of Linux - IconsScreenshot of macOS - editing cloud documentScreenshot of macOS - real-time colaboration