InVision is a collaborative design and prototyping platform with features such as freehand drafting mode and interactive mockups, collaboration, idea management, user testing, and integration with Slack and other collaboration tools. According to the vendor, 1 million designers are using the free version.
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OmniGraffle
Score 9.1 out of 10
N/A
OmniGraffle is a wireframing tool for Mac users.
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Pricing
InVision
OmniGraffle
Editions & Modules
Free
$0
Pro
$7.75
per user/per month
Enterprise
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Offerings
Pricing Offerings
InVision
OmniGraffle
Free Trial
No
No
Free/Freemium Version
No
No
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
No setup fee
Additional Details
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More Pricing Information
Community Pulse
InVision
OmniGraffle
Considered Both Products
InVision
Verified User
Anonymous
Chose InVision
we use different 'similar' applications for different usecases.
I have only used InVision as a tool for designing mockups. I wouldn't be able to draw a fair comparison to other tools since I have more experience with InVision.
FigJam has more shapes, more importable reactions, and for me it's less likely to lag. It's also way easier to connect arrows to sticky notes in FigJam and overall rough designs look cleaner than in InVision.
[InVision] provides the ability to iterate really quickly, in fact, it is so intuitive that can be applied on live wireframe designing, while the ideas are being scratched and stormed from the team in a single discovery session, as well as allowing and giving access to the …
We went with InVision because we were already bought into that ecosystem. We have since decided to move to Figma, as we were not receiving the features we needed from InVision and the associated tools (Whimsical, Sketch, Abstract, and Zeplin). The ROI of Figma allows us to free …
InVision can be a powerful tool when paired with Sketch and other platforms like Freehand. However, Figma is currently the industry leader in terms of functionality and usability for collaborative UI design and prototyping. Invision's sharing and prototyping features are its …
Main difference is InVision's easy to use prototyping capability. When it is compared to Marvel and Axure RP, while it has less capabilities on tools it is more robust than both. I believe Figma is just a new and upgraded version of InVision where you could do everything online …
InVision is a bit limited overall compared to other programs like Figma, Photoshop, Illustrator and XD. At the time we selected InVision they were one of the leaders and introduced a lot of new features that were beneficial. However now we've moved back to many of the Adobe …
We only tested out using Adobe XD for similar uses and found it to be more challenging to fit within our processes. It didn't have as robust a set of capabilities as InVision and wasn't as easy to use enterprise wide. I recall also having issues with working with Sketch.
InVision was the best tool for our team. It has the features that best fit our process but is also flexible enough for make it work in various situations where visuals are a core component. We've been using InVision for over 5 years and we're not likely to move to another …
InVision's design is much more polished and seamless due to its apps on mobile and web. They are very easy to learn and gather feedback compared to Sketch or Principle. Although these features are quickly coming to the other apps, InVision has an upper hand at the moment with …
Zeplin also allows to share design spec and collect feedback, but the ability to have prototype changes the game.
Also, other products like Craft plugin is cherry on the cake.
Compared to other tools, InVision is a very solid tool with a great reputation and prototyping functionalities to back it up. InVision was the first prototyping tool we purchased, and it’s served us really well. However, more and more design tools are now also providing …
Balsamiq is a better tool for interactive prototyping and dynamic transition. InVision is definitely better for handling various designs, separated by projects and shared with different access levels across multiple organizations.
Other design tools have been creating their own prototyping functionality, which has made InVision less valuable over time. It is much more convenient to use the same tool for both design and prototyping, because it removes the unnecessary steps of exporting, importing, and …
InVision works seamlessly and easily when sharing and requesting comments from others. Other products I've used like Balsamiq and Dropbox (earlier versions) provided online displays of work, but no easy way to collect feedback or quickly update. InVision provides enterprise …
InVision is a great tool to use and well worth the price. However, if you're looking for some variety, UXPin and Figma are worth looking into too. While UXPin may be a tad simplistic in the design ability, Figma is a great competitor to InVision. Both tools are worth looking …
I actually haven't used anything that's similar to InVision, so can't compare. I'm not even sure there is anything out there that can actually compare to InVision. It's an ideal tool for any designer that wants to improve client/team feedback. I highly recommend it and look …
As the industry leader, XD and Figma have had some catching up to do. I think now InVision will have to innovate to hold these products off. Several are doing what made InVision famous, and in some instances do it even better. There is an insane amount of competition and …
Truthfully, while we have looked at others, InVision has the name recognition in the web design community and a tight integration with Sketch which is what was important to us. We have not seriously considered others, but may in the future as our needs change. This is our first …
While these other tools are great for what they are, OmniGraffle’s solid focus on and support for diagramming makes it our tool of choice for communicating workflows and concept relationships, creating documentation, and creating other diagrams. Its libraries allow us to create …
Because we're primarily a Mac shop, Visio was a non-starter. (It's monstrously complex compared to OmniGraffle, which works against the quick-and-dirty just-enough-documentation ideal common on agile teams.) We've used Draw.io on internal projects and when coordinating with …
OmniGraffle has a standard and "Pro" version just like Microsoft Visio does. OmniGraffle works exclusively on Macs, while Visio can run on both Windows and OS X. I probably would be using Visio today if I did not have a Mac background. Even in my past job where I supported …
Stands ahead of the competition; native compatibility and robustness of solution make it the tool of choice. OmniGraffle's price and level of functionality surpass the alternatives.
OmniGraffle is a solid Mac based Visio with much added functionality specific to wireframe designs. The libraries, although somewhat out of date, allow rapid designs with low fidelity, exactly what you want in wire frames. We use Sketch increasingly to handle the layout of the …
It is definitely much more adapted to my needs than PowerPoint, and there are actually not so many tools in that category. As I haven't tried other software like Lucid Chart or Sketch, which appeared recently, I can't really make a comparison. I must say that Omnigraffle fits …
It has much more functionality with flexibility and automated creation of end-to-end from one object to another. It saved a lot of time of creating objects, rather it gave me more opportunities to focus on contents. Another good thing is, like I said in previous answers, there …
Axure RP is almost unnecessarily complicated in some areas and the UI can be drastically improved. FlairBuilder is great overall but lack of or slow support is what hurts it. OmniGraffle is one of my top 2 choices currently and InvisionApp is the other.
Omnigraffle handles flows and diagrams better than other tools I've listed above. However, Axure is far superior for creating wireframes and turning them into interactive prototypes (basically "coding" using if/then logic statements). Sketch is much better for detailed design …
In comparison to Sketch, OmniGraffle is much better with connectors and placeholders. The placeholders were key for me as I use them often while building wireframes. It's so easy to access and drop in. I'm still trying to figure out how to download and sync stencils for Sketch …
InVision is well suited for design reviews and immersing yourself in the experience of an app-to-be. As a Product Manager, it's difficult to take abstract concepts, user pain points, and business needs, and produce a vision for an app without a visual aid to communicate a vision. InVIsion offers PMs, designers, and developers the opportunity to sketch a vision, communicate about it with inline commenting, and shareable with other stakeholders.
As I said earlier in this review, OmniGraffle does an excellent job with arcs if they are created in OmniGraffle. The same is not true if the drawing I'm working on was imported from Visio. In that case, I need to just start all over with the arc lines, and that is not often a reasonable option.
The ability to easily map out process flows for users of a wide range of tech comfort levels—The design is intuitive enough for even people with lower tech comfort levels to visually chart process flows. We have never had to do significant onboarding for less tech-savvy colleagues—this is a huge timesaver!
Collaborative mind mapping—OmniGraffle is a great platform to get together with people and brainstorm ideas in the early stages of a project, then link ideas together to create visual relationships to inform business and product design decisions.
Communicating strategy to stakeholders—Communicating the complexities of a workflow to stakeholders is a lot easier and more effective, with a diagram that clearly shows the relationships between factors rather than showing them a PowerPoint that, because of its slide-by-slide nature, makes it difficult to consistently show how different factors play into an overall workflow.
Designs can be very slow to load on mobile devices, particularly when they include many screens.
There isn’t an offline version of the full app, which feels less-than-ideal for many of our teammates who live in areas with more spotty internet.
There are limited functionalities to portray animations and transitions. This hasn’t been a huge issue, but it makes the app feel a little out of date, considering the range of such functionalities in other apps.
No support for team collaboration. I would really like to see a way to share files to iCloud so that others can access and edit.
Better print settings. If you're trying to print a document across many pages, it's not easy to make this happen.
No ability to pre-configure settings. For example, I have to manually change the unit of measure from "inches" to "pixels" when I create a new document, would like the ability to change that fundamentally.
I didn't need to contact InVision support, as I've never needed it. They have an intuitive UI, and most of the questions are answered in their help portal or in tutorials online. Since many people use it, there a great resources available on for example YouTube. No problems so far with InVision.
[InVision] provides the ability to iterate really quickly, in fact, it is so intuitive that can be applied on live wireframe designing, while the ideas are being scratched and stormed from the team in a single discovery session, as well as allowing and giving access to the whole organization to the final outcome
Because we're primarily a Mac shop, Visio was a non-starter. (It's monstrously complex compared to OmniGraffle, which works against the quick-and-dirty just-enough-documentation ideal common on agile teams.) We've used draw.io on internal projects and when coordinating with external teams, but a web-based tool was too awkward for heavy use and bogged down with complex documents. For us, OmniGraffle sits in the "sweet spot" between complex data-driven modeling tools and lightweight "drawing" programs that force too much manual labor when doing heavy diagramming work.
I've created multiple OmniGraffle template files that I use constantly. I create covers for our proposals in OmniGraffle with pictures of the the client's buildings or sites. All I need to do is drag and drop the image into the template, change the title and client name and address accordingly and it's ready to go.
Using templates in OmniGraffle has saved lots of time.
Using OmniGraffle to design drawing details for construction documents has allowed us to land projects, purchase orders and new clients to the tune of hundreds of thousands of dollars.