Marvel vs. Visily

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Marvel
Score 9.0 out of 10
N/A
Marvel is a prototyping and wireframing app.N/A
Visily
Score 10.0 out of 10
N/A
Visily is a wireframe software that enables teams, regardless of size and skills, to brainstorm and create app wireframes. Boasting a rich UI library and advanced AI features, Visily helps non-designers such as founders, product managers, business analysts, and software developers to quickly iterate and validate their ideas.N/A
Pricing
MarvelVisily
Editions & Modules
No answers on this topic
No answers on this topic
Offerings
Pricing Offerings
MarvelVisily
Free Trial
NoYes
Free/Freemium Version
NoYes
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional Details
More Pricing Information
Community Pulse
MarvelVisily
Considered Both Products
Marvel
Chose Marvel
The managment selected Marvel, the users selected Figma. Thus, we work on Marvel and we have issues with the UX of our apps because of that. Figma enable to zoom out and easily design across several screens. It enables component that have a behaviour in one screen. Figma is a …
Chose Marvel
In some works, I prefer to use InVision than Marvel for high fidelity prototypes, as there is a wide variety of interactions and micro-interactions available, but still, I use marvel a lot for quick prototyping. It also uses Figma a lot for high-fidelity prototypes. The …
Chose Marvel
Marvel isn’t the most robust prototyping tool, but its simplicity is what makes the tool rise to the top when it comes to creating quick, simple prototypes to elicit feedback on designs and iterate upon them. While tools like InVision and Axure provide many tools to make more …
Chose Marvel
Ultimately, InVision was just a better fit for our company's needs. It's probably faster to create prototypes using Marvel, but InVision's collaboration features (comments, notes, etc.) are much more robust, which was helpful for our large team spread across multiple …
Chose Marvel
Marvel creates prototypes much faster than InVision. Both tools use global hotspots---a global hotspot is a linked area which is visible on multiple screens. Marvel has a better UX for setting up new hotspots. Marvel asks only necessary questions, does not interrupt the flow, …
Chose Marvel
Marvel has replaces InVision for me in terms of quick prototyping for high-fidelity mockups. There is a greater variety of interactions, especially between screens, and overall it seems to just have a sleeker feels. I still use Principle over Marvel for more detailed …
Chose Marvel
Marvel is a very competitive product as compare to all these other products, but the products I have mentioned, mostly are paid application except for Vectr. Considering the amount of features you get and quality of the application for free is awesome and that is why I …
Visily
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User Ratings
MarvelVisily
Likelihood to Recommend
5.1
(0 ratings)
10.0
(0 ratings)
User Testimonials
MarvelVisily
Likelihood to Recommend
The best Marvel scenario is when you have an application that has different navigability options, and it is a long project. Marvel works to design these applications, as well as give a demo in the design to present it to customers and visualize how your application will be on the client side. This is an advantage for the whole team because the client knows what to expect, and the developer know what to develop. I also appreciate the logical order between options and navigation, which allows you to carry everything out very cleanly when working. Now, if there are projects that are short and do not have a level of design that requires you to present your application to a client in a visual way, it is not necessary to work on Marvel, since the ideal use of this application is to really see the scope of a project, to see in a visual way what will be presented and how it will look, and to see functions and features that will be available in some way when the application is developed. That is the great advantage of using marvel.
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When building a new product or even a new startup - this tool is priceless, in demonstrating a product's potential without really building it and investing expensive resources before you have users' validation. It's less usable for any backend planning, or when the system behind is too complicated and any user interaction changes the dataset behind the scenes
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Pros
  • Extremely intuitive and clean interface. The design is beautiful and simple to navigate.
  • The links are easy to share and allowed our teams to collaborate (leave comments, annotate, etc.) designs.
  • It's very fast and easy to create simple prototypes.
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  • Prototype feature: enables to move from one screen to another as if the buttons are real
  • Premade elements: makes it easy to build the mockup and give it a professional look and feel
  • Easy to edit and change as we go
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Cons
  • Would never hurt to have a greater range of micro-interactions!
  • A greater range of project frames/devices
  • I would like to see an easier way to demonstrate responsiveness to clients, rather than having to have separate mockup files
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  • When navigating on the big board, it's hard to track the different screens when there are a few dozen of them
  • Prototype mode: there should be an easier way to track the screen that needs to be connected from a specific element
  • I'd like to use a proofreading extension on top of Visiliy, such as Grammarly, so I won't have to look for those typos
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Alternatives Considered
Marvel isn’t the most robust prototyping tool, but its simplicity is what makes the tool rise to the top when it comes to creating quick, simple prototypes to elicit feedback on designs and iterate upon them. While tools like InVision and Axure provide many tools to make more realistic, animation-heavy designs, Marvel is a go-to for a simple interface that enables designers to “just design.” Sometimes it is not necessary to have all of the bells and whistles of a stronger tool, particularly when a designer is low on time. Marvel’s simplicity allows designers to quickly design and iterate in time crunches without the distractions of fancy bells and whistles.
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The possibility to animate to mockup is very valuable and needed at the product's early stage and validation stage
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Return on Investment
  • Creating prototypes of applications, or sites in marvel, guarantees me a considerable return, as it saves time and effort, because the client is quickly introduced to the various stages of prototyping, which avoids rework.
  • Another plus point, it's free!
  • No need to download programs, it's all done online.
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  • Saved us hours of developing the wrong product, since we could enhance validation by demoing a pre-built product by using Visily
  • Helped us communicate ideas between Product and Developer roles within our team
  • Cost us some extra time in design, because we didn't import the design from Visily to Miro, which created an overlap
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ScreenShots

Visily Screenshots

Screenshot of Create wireframes for rapid feedback and iteration - no design skills needed. Pitching stakeholders with Visily is designed to be like using Google Slides.Screenshot of Upload any existing app images or hand-drawn sketches and let Visily convert them into customizable wireframes.Screenshot of Connect screens and components to visualize application flows and demonstrate them to others.Screenshot of Visily offers a variety of pre-designed templates for mobile and web.