Shapelab
is a VR 3D modeling application. The polygon-based engine and feature set helps users to create high-quality props, characters, and concepts for applications, games, and
virtual worlds, as well as digital concept art and storyboards, and for 3D
printing. Shapelab’s usage of polygons instead of voxels separates it from other products in the creative VR tools market. Polygonal mesh modeling gives the users the ability to sculpt detailed and realistic 3D assets and allows users to…
$29.99
per year per user
ZBrush
Score 8.0 out of 10
N/A
Pixologic in Los Angeles offers ZBrush, a digital sculpting and painting program for the 3D industry. Built within its interface, ZBrush offers tools for digital artists with an arsenal of features that have been developed with usability in mind, to create a user experience designed to feel natural while simultaneously inspiring the artist. With the ability to sculpt up to a billion polygons, ZBrush allows users to create almost limitless models.
$39.95
per month
Pricing
Shapelab
ZBrush
Editions & Modules
Annual Subscription
$29.99
per year per user
Annual Subscription
$49.99
per year per user
Shapelab 2025 Perpetual (updates for a calendar year)
$64.99
one-time fee per user
Individual
$39.95
per month
Individual
$179.95
per 6 months
Individual
$895.00
perpetual license
Companies & Students
price varies
floating perpetual license
Companies & Students
price varies
academic perpetual license
Offerings
Pricing Offerings
Shapelab
ZBrush
Free Trial
No
No
Free/Freemium Version
No
No
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
No setup fee
Additional Details
Educational licensing also available.
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More Pricing Information
Community Pulse
Shapelab
ZBrush
Considered Both Products
Shapelab
No answer on this topic
ZBrush
Verified User
Anonymous
Chose ZBrush
ZBrush’s Brush system allows our digital artists to quickly and easily apply various textures and details to their models with relative ease. This makes it easier for digital influencers to give their creations a unique look and feel while still achieving a professional quality …
Even though it's 4x as old, ZBrush is still better in my opinion. Plus, I'm just so used to it by now after 20 years. Blender will indeed become better over time and the leading industry standard soon, but for now, ZBrush is still better for me for sure. Love it!
Zbrush is specifically used for sculpting the 3D object. Poly paint, Re-topologizing, and hard surface modeling are other great features of this software. While other mentioned software mainly focus[es] on animation, rigging, and so on.
The comprehensive toolkit enables us to take advantage of its wide range of tools, such as customizable brushes, particles and materials, custom deformers, mesh manipulation tools, and more, to bring art creations to life with high levels of detail and realism. On the flip side, if an artist needs very specific tools tailored towards animation-type projects rather than 3D model design, then they would likely find programs like Maya or Blender more beneficial.
Even though it's 4x as old, ZBrush is still better in my opinion. Plus, I'm just so used to it by now after 20 years. Blender will indeed become better over time and the leading industry standard soon, but for now, ZBrush is still better for me for sure. Love it!