Unity vs. Wikitude Augmented Reality SDK

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Unity
Score 9.4 out of 10
N/A
Unity Technologies headquartered in San Francisco offers the Unity real-time 3D and 2D development platform.
$200
per person/per month
Wikitude Augmented Reality SDK
Score 8.0 out of 10
N/A
Austrian company Wikitude provides the Wikitude Augmented Reality SDK, an AR development platform.N/A
Pricing
UnityWikitude Augmented Reality SDK
Editions & Modules
Enterprise
$200
per person/per month
Plus
$399
per person/per year
Pro
1,800
per person/per year
Personal
Free
No answers on this topic
Offerings
Pricing Offerings
UnityWikitude Augmented Reality SDK
Free Trial
NoNo
Free/Freemium Version
NoNo
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional Details
More Pricing Information
Community Pulse
UnityWikitude Augmented Reality SDK
User Ratings
UnityWikitude Augmented Reality SDK
Likelihood to Recommend
9.4
(0 ratings)
8.0
(0 ratings)
Usability
9.0
(0 ratings)
-
(0 ratings)
Support Rating
9.1
(0 ratings)
-
(0 ratings)
User Testimonials
UnityWikitude Augmented Reality SDK
Likelihood to Recommend
Unity can cover most of the needs of game development, both for 2D and 3D. It is particularly well suited to games designed to be played presented and played on web pages, but it can create high-end content as well. Perhaps it would be less suited in high-end games which depend to much of sophisticated lighting effects since Cryengine and Unreal are more evolved in this area. On the other extreme, in the case of very simple 2D games for web pages, like newsgames, simpler game engines probably would be more advisable for a faster production, like Construct (2 or 3) or even Twine (in case of text adventures)
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The augmentations and detection of images are pretty good. There are no unnecessary effects. Efficient setup and documentation are pretty good. And most importantly good support from services. We can even use this without deep knowledge about AR because SDK makes it simpler for us to use.
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Pros
  • Great and simple interface.
  • Good pricing model for independent developers.
  • Powerful and flexible tool for making video games.
  • Great library of assets to save time in the asset store.
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  • Cross-Device Publishing
  • Content Creation
  • Augmented images
  • For Training / Education
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Cons
  • Integration of disparate technologies required to build an application.
  • Streamline the versioning process using the hub, it's great so far.
  • Keep improving the ML learning models for AI.
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  • Model target detection have low accuracy.
  • All features are not free
  • Not a big community. So not getting more update
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Usability
It's actually incredibly easy to use given the complex tasks you have. Once you learn the various windows it becomes second nature. Compared to something like Blender (which I would probably rate as a 2 on usability), the learning curve of Unity is a breeze! The only improvements I can think of would be to streamline some common workflows so you don't have to dig through menus to find them.
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No answers on this topic
Support Rating
I have not had to use Unity's support extensively. This is likely because there is so much documentation and so many classes available for free online. Due to this, there is little need for support. They were very responsive when I requested educational licensing. Setting it up and providing it all quickly.
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Alternatives Considered
Unreal Engine is a fantastic piece of software but it has a much steeper learning curve and an arcane, idiosyncratic way of developing software that is quite foreign. Unity uses some similar concepts to Adobe Flex, which we've always found easy and sensible. It is also easier to go to Unity having either a Java or C# background. We also explored using Android Studio and Xcode on their own for AR experiences and that is a suitable option depending on the use case, but Unity is still a great tool for rapid prototyping and even for building finished, shipped apps.
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It was easy to understand and it has many examples in their SDK. It has good service support so if you are stuck at anything then you will get the help of team
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Return on Investment
  • Saving money on construction design costs
  • Saved money on finding issues before they arise
  • Created a platform to per-cue future investments
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  • Its easy to understand so we can save time in developing
  • Its not free to use all features. So use it wisely.
  • It doesnt require deep knowledge so one can easily code it with help of sdk examples
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ScreenShots