The Best Texturing Software in Existence
Rating: 9 out of 10
Use Cases and Deployment Scope
We use Adobe Substance 3D to create and improve our textures. We then
integrate the exported files with Blender and Unreal Engine. Adobe Substance 3D has been great since the start, it's easy to use, reliable, and it just
works. We have been using it a lot lately with the new features they
introduced after being acquired by Adobe. They are integrating it into the
Adobe Suite, with more updates on the way!
Pros
- Great performance
- Excellent Adobe support
- Fast and easy
Cons
- Sometimes, it can take a lot to load heavy files
- It could be better at the time of exporting, it requires a pro user to make it right
- The interface can be messy if you're not familiar with it
Likelihood to Recommend
It's great if you don't want to mess around trying fixes or subpar software. Adobe Substance 3D is the default, and it just works when you need it. From textures to complex materials, it gets the job done with no worries. It's really good for new users, because the new UI features they implemented simplify the software a lot, and the learning curve is gentle. It is well suited for game development, renders, and top-notch material creation. One of the main features we use is the creation of dynamic materials that have different colors on the edges. This is useful because it adds a lot of realism, for example, in metals.