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LevelEleven

Score8.3 out of 10

12 Reviews and Ratings

What is LevelEleven?

LevelEleven is sales gamification software meant to both identify key sales performance behaviors, and drive performance by incenting positive sales behaviors once they're discovered. Billed as "Fitbit for sales", LevelEleven creates engagement and visibility of top and poorest performers (and their work habits) to increase awareness and adaptiveness overall, resulting in higher sales. To do this it includes many features, like leaderboards, email notifications and popups, and CRM notifications. It can be administered within Salesforce.com.



For $600 per month 10 users may use its basic functions in the Mini package. For $1250 the Standard pack offers basic functions for 25 users. At $3000 per month the Power pack offers 75 users basic features as well as executive reviews & benchmarking, custom manager training and support, and a rollout/execution plan. Finally the Enterprise pack can be enjoyed by unlimited users for $12,500 per month.

Categories & Use Cases

Top Performing Features

  • Sales rep view

    Sales reps have their own profiles/personal view of the platform to monitor performance, progress, and goals. May include mini-games or coaching; often mobile access is important.

    Category average: 8.6

  • Sales performance reporting

    Gamification software reports on individual and team sales results in an engaging, clear, and simple way.

    Category average: 8.2

  • TV streaming

    Results of competitions, along with other motivational and competitive material, can be televised. This may be a matter of digitally displaying the sales performance report (static), or may be more like a news report/continuous content feed.

    Category average: 8

Areas for Improvement

  • Team competitions

    Enables contests involving groups of employees playing against one another, rather than one-on-one competitions or every rep for themselves (as with a leaderboard).

    Category average: 7.6

  • Mobile game functionality

    Users can view results or participate in games and contests on their mobile devices.

    Category average: 7.3

  • Social competition / Game collaboration

    There is a social element to the competition; the gamification software allows users to post, like, share, and comment on each others’ wins and losses, or integrates to the company’s social/collaboration channel(s). May also allow non-salespeople to get involved.

    Category average: 7.5